Morning Star

Morning Star 8[credit]

Program: Icebreaker - Fracter
Memory: 2 • Strength: 5
Influence: 4

Interface → 1[credit]: Break any number of barrier subroutines.

Weaponizing the heavens, one star at a time.
Illustrated by Robert Chew
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Reviews

This card is one of Anarch's trio of static-strengh cost efficient breaker from the core set. Morning star is the most expensive of the trio with 8 and . It's also hardly unsplashable with 4 influence.

There is currently 19 ICEs that can be broken with this card:

netrunnerdb.com

and 7 barrier ICE which it could not break without help from other cards:

netrunnerdb.com

Considering most barrier are ETR, Morning Star helps a lot in gaining access to any server. The downsides other than its install and splash cost is the low number of barrier with more than one subroutines. Barriers with more than 1 subroutines that can be broken with it are: Ashigaru, Eli 1.0, Hive, Markus 1.0, Wall of Thorns, advanced Tyrant and Galahad.

Other than Eli 1.0 and Galahad, these ICEs are rarely used which is why the cheap and splashable Corroder is still the most popular breaker around.

(Order and Chaos era)
5
Its not from the core set though. That is corroder. —
After the second run on Eli 1.0, Morning Star costs the same as Corroder (without Data Sucker).
Install Corroder + Run on Eli 1.0 = 6 Credits Install Morning Star + Run on Eli 1.0 = 9 Credits Second Run with Corroder 6 (first run) + 4 = 10 Credits Second Run with Morning Star 9 (first run) + 1 = 10 Credits Third Run with Corroder 10 (first & second run) + 4 = 14 Credits Third Run with Morning Star 10 (first & second run) + 1 = 11 Credits —
That may be, but Curtain Wall makes Morning Star cry. —
Nah, it's just making it go elsewhere, where you can't afford to defend after 14c rez :] —
@quiciuq Blue Sun kind of fucks Morning Star over. —

Another soon-to-rotate out fracter that's made obsolete by Paperclip.

Here's the cost difference:

Strength
Subs012345678910
1000-1-2-3-----
2-1-1-1-1-2-3-----
3-2-2-2-2-2-3-----
4-3-3-3-3-3-3-----
5-4-4-4-4-4-4-----


Where Morning Star can break it's at least as efficient as Paperclip but it's rarely more than 2 more efficient. Meanwhile Paperclip costs 1 less , 4 less to install and installs from heap.

In the general case the flexibility and lower install cost makes Paperclip the far better option.

(Free Mars era)
393
I remember ages ago when I tried to make a deck with Femme Fatale + Torch + Morning Star as my breaker suite. Scavenged of course, not hard installed, mind you. The main problem was, surprisingly, the MU cost. Cards like Morning Star, Garrote and Battering Ram aren't bad because they're bad. They're bad, because they cost 2 MU, which you really don't want for a 'standard' breaker. If you go for it anyway, well... I guess, packing Morning Star in a NEXT hevy meta would make for a nasty surprise. Too bad that Parasite is preventing the meta from ever shifting to mass sub ICE like Hive, Ashigaru, Tyrant (kidding :D), Spider Web, NEXT Bronze, Galahad. In such a meta, Morning Star could shine. And I guess that was always it's purpose... Keeping those cards from getting out of hand. Well, they were never even close to, so ''Good job, Morning Star!'' ;) —

I know I'm million years late, but: why this is so expensive (in credits, memory and influence) vs his static brothers Mimic and Yog? What's so special about barriers? Love the jank in the trio supported by Dedicated Processor, but the (triple) cost hurts.

(Midnight Sun era)

I know, I'm also late, but: It is expensive, because it's from Genesis Cycle and Devs didn't know better. It was always overpriced, especially the MU, which is more crippling than the install cost.

Also, the comparison to Mimic and Yog is a bit off ... They only have 3 strength each, so they need support against big ICE. Morningstar has one of the highest base strengths in the whole game, making it capable to break the vast majority of ICE without other cards that help with the strength requirement.

Yeah, but I just wondered why they designed it that "beefy" instead of less <span class="icon icon-credit">, less <span class="icon icon-mu"> and less strength. After all Mimic and Yog are from the Core, It would be nice to have the 3STR static rig :D