Red dust

g4rr3t 62

This is modified version of LARA deck by Cliquil. Played it at Polish Nationals, lost only one game with it. Works smoothly. The updates:

  1. Added Corporate Town, for more options to Jemison agendas, and trashing critic (replaced one Malia);
  2. Added one HHN, cause its such a good card for BOOM!
  3. Added Back Channels - I noticed some runners prefer not to check traps. This makes my econ more stable, and offers window of opportunity for HHN, and later BOOM!
  4. Added one Border Control, to keep the r&d safe from harm/apoc (replaced one SpiderWeb)

And with the updates, it works better for me. HHN enables another way for BOOM, back channels enable HHN.
Best play: mushin the Armed intimidation, and if runner doesnt check, leave it there for few turns, until you have boom in hand.

8 comments
23 Oct 2019 Saan

In the version I played, I was using Neural over HHN, although I considered the HHN pretty heavily. I think there were a few points on the day where the HHN would have been a better choice.

23 Oct 2019 g4rr3t

@Saan HHN proved really well. It enabled me to do two flatlines, and once it slowed runner a bit. I regret nothing :)

23 Oct 2019 Cliquil

Really glad you enjoyed the deck. I played Corporate Town for a while as well and I think its a good card to go back to. I think I persuaded myself I wanted to ensure I didn't need to sack something to get the Corporate Town to work - I have had a few games where the early scores are difficult, but I think mostly its a strong call. Did you get to use it much on the day?

Border Control is interesting and one I might try someday. To be honest I just assumed if I was going to get Apocalypsed my ice couldn't stop it so I tried to play around it other ways. Did the Border Control earn its place with you on the day?

I was never rich enough for HHN but I am glad it worked out for you; you might be better at econ than I am. I would be terrified with just 2 Booms! - you were braver than me there. How much HHN did you end up playing?

And yeah there's nothing like Mushining an Armed intimidation, the runner not running - then looking relieved when it sits on the table. "Thank goodness," you see them say "It was a trap, and I dodged it. Fewf!"

Back Channels is really interesting - I can see it working well with the HHN. I think I like leaving my traps on the board permanently just as "maybe THIS is the Armed Intimidation" once they do, as is so often, put together part of the game plan. But I think its a really nice use of it. Did you find the money useful for anything in particular?

24 Oct 2019 g4rr3t

Hi Cliquil, its been some time since we played on jnet with /the creator/. Answering in order: 1. Corp town, proved useful, trashing critic, trashing economy. And forcing the runner to check my other remote servers (cause he didnt want to play MY game ;) 2. Border Control - only one in deck, I didnt even see it during Nats. Dunno if its worth it. Anyways, I'd like to keep it. 3. HHN - played it three times. Two times enabled me for flatline win, and once it slowed the runner down significantly. 4. Back channels - my fav addition. Without it, dunno if I'd be able to play HHN. Look @ur opponent when you increase adv. tokens to 5, and leave it there. Or play back channels immediately (suspecting netrunnerdb.com)

24 Oct 2019 g4rr3t

Hi Cliquil, its been some time since we played on jnet with /the creator/. Answering in order:

  1. Corp town, proved useful, trashing critic, trashing economy. And forcing the runner to check my other remote servers (cause he didnt want to play MY game ;)

  2. Border Control - only one in deck, I didnt even see it during Nats. Dunno if its worth it. Anyways, I'd like to keep it.

  3. HHN - played it three times. Two times enabled me for flatline win, and once it slowed the runner down significantly.

  4. Back channels - my fav addition. Without it, dunno if I'd be able to play HHN. Look @ur opponent when you increase adv. tokens to 5, and leave it there. Or play back channels immediately (suspecting netrunnerdb.com)

24 Oct 2019 g4rr3t

Hi @Cliquil, its been some time since we played on jnet with /the creator/. Answering in order:

Corp town, proved useful, trashing critic, trashing economy. And forcing the runner to check my other remote servers (cause he didnt want to play MY game ;)

Border Control - only one in deck, I didnt even see it during Nats. Dunno if its worth it. Anyways, I'd like to keep it.

HHN - played it three times. Two times enabled me for flatline win, and once it slowed the runner down significantly.

Back channels - my fav addition. Without it, dunno if I'd be able to play HHN. Look @ur opponent when you increase adv. tokens to 5, and leave it there. Or play back channels immediately (suspecting Because I can)

25 Oct 2019 Cliquil

These are great replies; thank you, much appreciated.

25 Oct 2019 g4rr3t

@Cliquil I loled. I have found out that i cannot edit comment, or delete it, i can just hide it. Sorry, for the mess, wanted it to be formatted properly.