Think of this card as saying: "For 1, make a run. If the corp rezzes ice, immediately jack out without encountering that ice." Close enough.
It can be surprisingly useful in ice-destruction decks using the cutlery set (Knifed, Forked, Spooned) and relying on Eater.
The problem it addresses is that getting into a server often looks like this:
- : Run. Corp rezzes ice. Bounce off or, if dangerous, break with Eater.
- : Play cutlery. Use Eater to trash ice.
- : Run again, hopefully collecting your prize.
That's 3 and, potentially 2x the normal s to break.
Playing Cyber Threat on the same server, following the same pattern, costs you 1 and either gives you the access, or saves you the from an Eater break if the ice is dangerous. That can sometimes be the difference between getting in and not.
Ice destruction often requires forcing rezzes (especially post-MWL nerfing of Clone Chip + Parasite), and this is another way to force that to happen.
I'm surprised it's not a Run event. If it were it would be wonderful to play in Adam, and feels like it ought to combo with Public Terminal, Doppelgänger, etc.
It would actually be pretty good in Kit, because it gets around a scary situation for her: double-iced servers with the outer ice rezzed. No way she's spending 3 inf on it though.