Identity: Division • Deck: 40 • Influence: 12

Each player needs 1 fewer agenda point to win the game.

Evolving a Better You.
Jinteki • Emilio Rodríguez Honor and Profit 1
Harmony Medtech: Biomedical Pioneer
Identity: Division • Deck: 45 • Influence: 15

Whenever you and the Runner reveal secretly spent credits, gain 1[credit].

Perfecting the Imperfect.
Jinteki • Emilio Rodríguez Honor and Profit 2
Nisei Division: The Next Generation
Identity: Division • Deck: 45 • Influence: 15

When your turn begins, if the Runner did not make a successful run during their last turn, you may place 1 advancement counter on an installed card.

Jinteki • Emilio Rodríguez Honor and Profit 3
Tennin Institute: The Secrets Within
Agenda: Security • 3/1

When you score this agenda, place 3 agenda counters on it.

Hosted agenda counter: Do 1 net damage. Use this ability only during a run and only once per run.

Jinteki • Alexandr Elichev Honor and Profit 4
House of Knives
Agenda: Research • 4/2

Lower the advancement requirement of each Medical Breakthrough by 1. This ability is active even while Medical Breakthrough is in the Runner's score area.

"You won't feel it. Or anything else, for that matter."
Jinteki • Gong Studios Honor and Profit 5
Medical Breakthrough
Agenda: Security • 3/2

When you score Philotic Entanglement, do 1 net damage for each agenda in the Runner's score area.

Limit 1 Philotic Entanglement per deck.

Jinteki • Ed Mattinian Honor and Profit 6
Philotic Entanglement
Agenda: Initiative - Psi • 5/3

When the Runner accesses The Future Perfect, you and the Runner secretly spend 0[credit], 1[credit], or 2[credit]. Reveal spent credits. If you and the Runner spent a different number of credits, prevent The Future Perfect from being stolen. Ignore this ability if the Runner accesses The Future Perfect while it is installed.

Jinteki • Christina Davis Honor and Profit 7
The Future Perfect
Asset: Executive • Rez: 2 • Trash: 6 • Influence: 5

The Runner gets -2 maximum hand size.

When this asset is trashed from anywhere while being accessed, add it to the Runner's score area as an agenda worth 2 agenda points.

Jinteki • Gong Studios Honor and Profit 8
Chairman Hiro
Asset: Facility • Rez: 0 • Trash: 3 • Influence: 2

Gain 1[credit] when your turn begins.

The Runner's maximum hand size is increased by 1.

The whitewashed walls dropped away and a beautiful zen garden appeared. It was all an illusion, but it was a comforting illusion.
Jinteki • Viktoria Gavrilenko Honor and Profit 9
Mental Health Clinic
Asset: Ambush - Psi • Rez: 0 • Trash: 2 • Influence: 1

If the Runner exposes or accesses Psychic Field while installed, you and the Runner secretly spend 0[credit], 1[credit], or 2[credit]. Reveal spent credits. If you and the Runner spent a different number of credits, do 1 net damage for each card in the Runner's grip.

Jinteki • Seage Honor and Profit 10
Psychic Field
Asset: Ambush • Rez: 0 • Trash: 0 • Influence: 4

When the Runner accesses this asset anywhere except in R&D, you may pay X[credit]. The Runner must either suffer X net damage or add this asset to their score area as an agenda worth -1 agenda point.

Jinteki • Alexandr Elichev Honor and Profit 11
Shi.Kyū
Asset: Clone • Rez: 2 • Trash: 4 • Influence: 3

[click]: Swap 2 pieces of installed ice.

The Tenma clones became Jinteki's third highest-grossing line ever due to the rapid urban expansion that occurred after the war. Their unparalleled reaction times, safety records, and punctuality have made them the top choice for shipping and transportation services.
Jinteki • Smirtouille Honor and Profit 12
Tenma Line
Operation: Gray Ops - Psi • Cost: 1 • Influence: 3

Play only if the Runner made a successful run during their last turn.

You and the Runner secretly spend 0[credit], 1[credit], or 2[credit]. Reveal spent credits. If you and the Runner spent a different number of credits, they must suffer 1 core damage or take 1 tag.

Jinteki • Smirtouille Honor and Profit 13
Cerebral Cast
Operation: Transaction • Cost: 3 • Influence: 1

Gain 8[credit]. The Runner gains 3[credit].

"Together we have all but eradicated natural diseases from the face of this planet. The new spectre of synthetic disease-of bioterrorism-demands that we continue our efforts."
Jinteki • Gong Studios Honor and Profit 14
Medical Research Fundraiser
Operation: Double • Cost: 0 • Influence: 2

As an additional cost to play this operation, spend [click].

Install 1 asset, agenda, or upgrade from HQ in the root of a new server. Place 3 advancement counters on that card. You cannot score or rez that card until your next turn begins.

Jinteki • Matt Zeilinger Honor and Profit 15
Mushin No Shin
Ice: Code Gate • Rez: 3 • Strength: 5 • Influence: 2

[subroutine] During the next encounter this run, the Runner cannot break subroutines on the encountered ice.

[subroutine] The Runner cannot jack out this run until after their next encounter with a piece of ice begins.

Trapped in their own reality, a paralyzed runner cannot even jack out.
Jinteki • Christina Davis Honor and Profit 16
Inazuma
Ice: Sentry - AP • Rez: 5 • Strength: 1 • Influence: 4

When the Runner encounters this ice, it gains X "[subroutine] Do 1 net damage." subroutines for the remainder of this run. X is equal to the number of cards in the grip.

Jinteki • Liiga Smilshkalne Honor and Profit 17
Komainu

Pup

Ice: Sentry - AP • Rez: 1 • Strength: 0 • Influence: 1

[subroutine] Do 1 net damage unless the Runner pays 1[credit].

[subroutine] Do 1 net damage unless the Runner pays 1[credit].

Yip Yip!
Jinteki • Liiga Smilshkalne Honor and Profit 18
Pup
Ice: Code Gate • Rez: 6 • Strength: 5 • Influence: 4

[subroutine] Look at the top 3 cards of R&D and arrange them in any order.

[subroutine] You may pay 1[credit]. If you do not, the Runner breaches R&D. They cannot access cards in the root of R&D during that breach.

When locked in a fortress in your own mind, be careful what door you open.
Jinteki • Adam S. Doyle Honor and Profit 19
Shiro
Ice: Sentry - Deflector • Rez: 9 • Strength: 7 • Influence: 3

[subroutine] If the attacked server is not Archives, the Runner moves to the outermost position of Archives instead of passing this ice. The Runner cannot jack out this run until after they encounter a piece of ice.

Certain areas of cyberspace are dominated by a single digital entity. Runners call them 'gods', and only a miracle can save those foolish enough to enter their domain.
Jinteki • Falk Honor and Profit 20
Susanoo-no-Mikoto