At - Man - O - Lith - i - Kan - i - Ga - Me.
So sorry for the obnoxious deck name, but this kind of revolves around Atman, Leprechaun, Origami, and Monolith.
I love the ideas presented by PeekaySK (http://netrunnerdb.com/en/decklist/808/big-girls-play-with-monoliths) and voltorocks (http://netrunnerdb.com/en/decklist/8110/monolithprechaun-don-t-knock-it-till-you-try-it-) building a Chaos monolith deck. With the addition of Origami, I just had to give this a try.
The main idea remains the same: sacrifice a whole bunch of programs to FCC, get monolith out early, recur your deck with LALAs. I could see Chronos Protocol being an issue, but it's a slight risk with how fast this deck seems to be able to set up.
The Origamis are especially crucial, as they replace the plascretes from previous builds. Only two are necessary imho, but the third can just make your hand size that much more awesome or act as another sellable program.
I questioned myself on the lack of breaker presence (only five) other than the Atmans, but I figure with the diesel/quality time and using a LALA early in the game, you're bound to come across something that will allow you to put some pressure on the corp.
Ideal full rig is as follows: 3 Leprechaun hosting 1 Magnum Opus, 1 Sneakdoor Beta (or SMCs for those), 2 Origami, and whatever 2 breakers you choose (for the sake of example, let's pick Mimic and Gordian Blade). The 5 MU not used by Leprechauns are filled by 1x Datasucker, 1x Corroder, and 3x Atman (Knight can be splashed for extra pressure instead of 3rd Atman).
Obviously it's a massive rig, and takes awhile to set up. I have NO idea if this deck works, and I haven't actually tested it yet, but had to try it out with the Origamis.
I'm new to deckbuilding, so critique it as much as you want. Test it, tear it apart, replace cards, or tell me it just sucks way more than previous builds using this idea :)
Also, if the deck works, could someone PLEASE find a better name for it?
25 Oct 2014 PeekaySK
25 Oct 2014 aero
25 Oct 2014 voltorocks