Dilemmas Abound

Hax 22

This is playing well so far but I want to face a bigger variety of opponents

2 comments
15 Nov 2014 disguise117

I wonder if your influence wouldn't be better used for Mushin No Shin instead of Ronin. It would certainly create some interesting choices for the runner.

Overall, I think your biggest weakness is going to be the low strength and power of your ICE. If someone sets up a decent multi-access of your HQ or R&D, you're basically out of options.

I seriously recommend bigger ICE.

20 Nov 2014 Hax

I am a big fan of Mushin but Ronin is a win-card in this deck. If I can get 2 of them out then most decks die. If I give them brain damage or they careless then I can (and have) flatline them with 1 Ronin.
A big part of this deck is leaving Junebug, Cerebral Overwriters, and Ronins out to tempt them. If they run I mangle them. If they don't run I advance Ronin and they die. If they get around that it delays them long enough for me to score agendas.
One non-obvious thing about this deck is that all of the ice is to protect centrals and 1 or 2 remotes. Most of the assets install bare to tempt them to take the hit. This reduces how serious each ice needs to be because I'm stacking them deep (2+ minimum
I AM seriously considering bringing in Tori Hanzo and some net damage for her to turn into brain damage.