Angel of Denial

easong 232

TL; DR

Sling instant-speed parasites like a shaper, get econ from every run like a criminal, and trash assets like a mega-whizzard! Give the corp bad pub, and then use that bad pub to force the corp to trash cards from its hand while also using it as the backbone of a run economy. Run constantly, even if you can't get through to get out expensive hardware/programs.

Bad pub

The corp starts with 1, which immediately turns on investigative journalism - you should play these as soon as you have the opportunity, in case the bad pub goes away. Ideally, the corp will have two or three bad pub going into the mid-game. You also have Tallie Perrault, which provides not only subliminal messaging and closed accounts protection, but also is an excellent defense against flatlines. They get a bad pub after scorching, neuraling, or cerebral casting, and then you can immediately trash Tallie to refill your hand (hopefully by enough cards to live.) You can also trash her at any time against PE for an instant hand refill.

Oh yeah, and blackmail is a thing (mostly for clutch agenda-grabbing lategame, I think).

Possible inclusions based on future playtesting:

- Frame job: this would be excellent against PE and Weyland, but otherwise seems to be of limited utility. Definitely a meta call - if Weyland starts (keeps?) running tons of 1-pointers and it gets popular, this might be worth it.

- Leverage: I would love to include this card, but the influence cost is tough and it's really only *amazing* against PE and punitive weyland. We'll see how post Order And Chaos meta shakes out, but this could be the silver bullet against Argus and PE.

Economy

Personal workshop is going to be the MVP here. With personal workshop and your starting ability, you basically start with a desperado. With 2 bad pub, you've got the equivalent of a magnum opus for every run - and this scales hard. Put everything on personal workshop and then just crank it out - leave a parasite with 1 counter left for instant-speed kills, though. Vigil turns into free draws, PPVP turns into free events, and stimhack can be used to get a big icebreaker out quickly. Run run run run run, who cares if you access - it's free money! My only concern with this is actually drawing personal workshop - thankfully, there's enough stuff to do on any given turn that there should be time to find it eventually.

Suggestions for improvements on this front are welcome.

Hand Denial

With 3 bad pub, a corps hand size is reduced to 2 when you play itinerant protestors - this will basically ruin any combo that the corp wants to play, and neuters a number of otherwise scary cards (biotic, seascorch, etc). Combined with hemmorage (and its frequent runs to fuel your economy), the corp will essentially be topdecking as long as this is out.

Memory

Memory is pretty limited - this is a problem. Memstrips will help us keep our viruses, but we only have 5 memory for icebreakers - this is probably enough.

Icebreakers

No mimmick?!?! Yes, for now. It might make sense to make room for this, but I'm curious how it goes. Criminal player's experiences with using femme as a primary sentry breaker would be appreciated. Yog for non-lotus field code gates, corroder/morningstar (put it on personal workshop) for barriers, and femme for lotus field and sentries. Keep it on personal workshop for as long as possible.

Dealing with a 50-card deck

This deck could probably use more draw. That being said, Vigil should do great work when combined with a tiny hand size, and you do have three steelskins. Finding a good tutor or some really heavy draw is probably the next step in evolving this deck. Duggars could be helpful.

On the plus side, it's going to be pretty hard to get decked by PE :)

Bad things

- Elizabeth Mills :(
- Blue Sun Elizabeth Mills recursion :( :( :(
- There's this card card called Elizabeth Mills
6 comments
14 Dec 2014 easong

Oh, all the bad pub also makes NAPD completely horrible, which is nice :)

14 Dec 2014 Oisin

I imagine tag and bag would be a problem, right? Since you neither have a Plascrete, Public Sympathy, or a mountain of credits to beat traces. I imagine Weyland will be coming back with the big box expansion, which likely means more scorched.

14 Dec 2014 xxb0ws3rxx

Tallied and steel skin for scorched protection . Dont need any thing else :) . Great deck

14 Dec 2014 easong

Traditional tag and bag is actually this deck's best matchup, I think. Bad pub + itinerant protesters + hemm makes it impossible to hold combo pieces in hand, and steelskin + tallie mean they would have to triple scorch you in order to kill. Also, weyland likes to use geothermal fracking and hostile takeover for money, which are really bad ideas against this deck..unless they like having a maximum hand size of 0, of course :)

Also, the icebreaker suite murders traditional supermodernism ice, with the exception of Archer - but again, you don't really want to be scoring hostile takeover vs this.

12 Jan 2015 Shulmey

Unless I'm missing something, Lotus Field will ruin your day, and I see lots of it in my meta.

3 Mar 2015 noise42

How does it perform against aggressive Blue Sun Government Takeover build? I would like to see an Imp in this but I really don't know what to trade it for...