something about threatening with an astrocounter junebug makes me enjoy advance all installed assets up to two
The problem with advanceable traps in a fast advance deck is that they are not credible. Since you score most of your agendas directly out of hand, anything you install, advance and leave on the table looks fishy and will most likely not be run.
actually, i think thats the beauty of it. What happens when i fast advance up to 4 points, but then leaving advancement on a beale + astro? I can't facecheck a card with 7 advancement tokens on it due to psychographics.
That being said, perhaps some Trick of Light might help haha
Are you sure you want to delete this decklist?