Noise Sauce 3

CodeMarvelous 20001

In space, no one can hear you mill............

This deck is the result of a collaboration between myself and @slysquid as well as my ongoing dedication to Cacheshop noise.

The Sahasrara is gone because I found that you do not need it as much as you need that clone chip for a parasite or a trashed crypsis.

I was running Hades Shard for a while but it doesnt come up enough to be consistent, and this build is about moving away from a mill dependent noise to a more consistent pressure noise.

Earthrise for the glorious 4th click that you need to fight Enhanced Login Protocol and to make use of better single click econ than sure gamble, such as liberated accounts and armitage.

Incubator has been the mvp of this build. I usually get a purge out of the corp every three or four turns which gives me tons of space to run, install, and mill.

if they do not purge I will install medium and incubate for a 5 card or more access asap.

Deja targets are almost always cache and incubator, Clone chip targets are D4v1d or parasite.

I dropped a plascrete for an extra grimoire in order to increase purge pressure and the earthrise hotels get pawned after 2 uses in order to reduce their effective cost to 1.

Thanks guys,

Happy Running

CodeMarvelous

want more of my opinions?

http://self-modifyingcode.com/

19 comments
22 Jan 2015 SlySquid

Looks so fun!!! I hope it does well for you

22 Jan 2015 Dydra

How do you deal with Jinteki PE? No feedback Filter, no Plascrete Carapace and no Wyldside to softly put you back between 5 and 7 cards each of your turn ... you simply count on milling/IMP-ing their entire deck? :\

Also the 5 counter Incubated Medium doesn't actually work against that deck as well :\

22 Jan 2015 Ahzrab

Dude it has Plascrete and Earthrise, open your eyes and read the actual deck list.

Only suggestion I would make: find room for hades shard and utopia shard.

22 Jan 2015 Ahzrab

Nvm read the description now regarding hades shard. Though if you go for consistency, why not drop plascrete at all? Since the 1-of can't be more relevant/consistent than the 1-of hades.

22 Jan 2015 CodeMarvelous

Changes so far -1 Grimoire -2 liberated accounts +3 sure gamble. -1 clone chip -1 imp +1 Hades Shard + 1 gorman drip.

22 Jan 2015 CodeMarvelous

So i have a real issue with Industrial Genomics, thoughts anyone?

22 Jan 2015 CodeMarvelous

Also I am thinking about going back to wyldside and possibly Darwin

22 Jan 2015 FourLeaf

I think wyldside is better than earthrise hotel, but only in noiseshop. I run earthrise for other anarch / virus decks.

22 Jan 2015 FourLeaf

I'm not sold on Darwin. That's a good reason for them to purge every other virus counter for free when it's only intended for Darwin. I'm not sure incubating a Darwin would be a good tempo swing anyways. Thoughts on Stimhacking with crypsis?

22 Jan 2015 CodeMarvelous

I would stimhack but I have no room like literally none

22 Jan 2015 wilk

I love Earthrise in my Noise deck (BTW, I run a very similar version now, but with 2 Stimhacks, 2 Grimoires and 2 Imps), Wyldside sets you back too much against Jinteki RP and NEH. Hades Shard counters Industrial Genomics pretty hard. I haven't played against this ID very much, but I generally manage to mill them down. My opponents running IG admitted, by the way, that Noise is one of their hardest match-ups.

22 Jan 2015 trogdor

I think you're going to have an issue soon with only having an AI breaker. Eater is going to get play and Swordsman will be included in many decks.

Depending on the IG setup, Noise can be one of the easiest as you are working for them. All the while they are milling you. Hades Shard is great, but isn't something you can rely on.

I have found my IG deck weakest in R&D protection. Medium is good. Keyhole is better. If you prefer Medium, be prepared to eat a bunch of Shock!, Snare!, Shi.Kyū, etc. And have the money to pay for NAPD and Fetal AI.

22 Jan 2015 Anima

I would agree that swordsman could become a threat, but this deck is also already packing the clone chips that will allow it to answer them more or less whenever needed. I have found that Architect can be a big annoyance to my own Noise deck, though, and if that's true for this deck, Mimic may still be desired.

22 Jan 2015 weepinggorilla

Liberated accounts? Just nah. The rest is looking good, though I love me some inject + clone chip synergy.

22 Jan 2015 evilgaz

Good to see Liberated back! I've been playing Noise for a while now, being all Hipster, and currently trying Sure Gambles and Lucky Finds as Daily Cast and Armitage wasn't generating enough, however... Could be I'm just missing some Hot Liberated Action. Will have to experiment.

You might want to consider a Nerve Agent (in place of an Imp). I've found Noise to be light on the HQ pressure and just one of those bad boys with Incubator really helps with making the Corp defend all their centrals and not just R&D and Archives.

Have you tried Darwin? My other perversion is mixing up Crypsis with Darwin in some combo too. Incubator can be a quick way to strength in a pinch, it costs less to bring out and Darwin is a bit quicker and easier getting through the early ICE without needing to spend a click on a counter. May be worth a look.

Cheers for posting, you've given me some stuff to think about! I've been mixing up Wyldside with Earthrise and having two in the deck of each, but think I might settle on one. You're right too, having the four clicks feels amazeballs - Wyldside is a chore. Have had some fun when I'm cashed up getting four cards a turn though - but ultimately consistency is always Noise's problem and I think I'll leave the dirty clubbing alone and stick with the posh hotel.

Only worry is one Plascrete, especially with lots of Blue Sun around. Just a waitin' on that Steelskin and I think its happy days for Noise.

23 Jan 2015 Oisin

I play Noise, too. When I went with Earthside, I cut my Armitage's for Kati Jones. There's a number of games in which I don't play her, but she's great against anything glacier.

I also play a Feedback Filter and a Hades Shard (one Clone Chip, two Gorman Drip).

The only other difference is that I play 2 Djinn and one Grimoire. Djinn provides the MU for Medium, Datasucker, and Caches, and can tutor up a Crypsis if I need it (or a cache/drip).

I haven't played against Geonomics yet (I actually just built one), but I would think that Imp just ruins it's day (?).

23 Jan 2015 Dydra

Damn, I'm pretty sure that

THIS DECK ISN'T 17-0 IN YOUR LOCAL META

:(

redraw!

23 Jan 2015 CodeMarvelous

@Dydra do you ever get tired of just hating on everything people put up on here. NetrunnerDB has for most of its existence dedicated to not only strong, meta approved deck but also experimental and often bad ideas. in this way it is a breeding ground for future strong decks and archetypes.

23 Jan 2015 kollapse

@CodeMarvelous, why are you even recognizing posts like @Dydra's above? Just let it sliiiide. ;)

That aside, I have been playing something similar and find that relying on Crypsis alone can make for some tough games in certain matchups. The suggestion by @wilkof going with 2x Stimhack is not a bad one actually.

Why the Gorman Drip v1 btw?