Engineering the Bomb - Pubrunner Mini-Tournament 1st Place

Ion 94

The ultimate goal of this deck is to make a runner completely broke with Heinlein Grid and spend the next turn scorching them.

There are multiple ways to make Heinlein fire with the multiple bioroid ice, Hourglass, Viper and Enigma. On top of that, you can also spend a False Lead mid-run to make the runner lose their money as well. If they feel brave enough to finish their run with no credits, or if they made a successful run earlier that turn...BOOM.

You spend most of your turns digging with Jackson Howards and Blue Level Clearance for Scorched Earth and SEA Source, and amassing a large amount of money through various econ cards.

One of the best things about this deck is watching people pitch their Plascretes, and spend their I've Had Worses, thinking that they're completely safe against innocent ole HB.

However you have backups if they catch on to your plan simply by being HB. Bioroids can still be taxing, Ash 2X3ZB9CY can protect your agendas, and if you can score Utopia Fragment, the runner has that many more financial problems to deal with.

I've played this on several occasions for fun on game nights, and I also used it for a mini-tournament hosted at a micro-brewery. It hasn't lost yet, and most of my wins have been from Scorching the runner.

The only changes I'm considering right now is switching Hourglass for Turing and removing Priority Requisitions for the other Fragments, as the only thing that's super valuable to rez with Priority is my singular Janus.

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