Production Line 0.4

Chimpster 484

Obviously, this is a bit of a slow burner, so if NEH is still a thing in your local meta, you'll need to find room for a Clot, probably replacing a Silencer with 1 and then finding room for another Stimhack.

Replicator does incredible work in spitting out stealth credits for you (with Replicator down, you install a lockpick, bring 1 more into hand and then immediately install a second via Hayley's ability, bringing another into hand again). It also makes personal workshop that much more incredible as you can do the above on your opponents turn and on your own. Once you have all your stealth credits out, you can brutalise any server.

Data foldings are steady economy, and hopefully you see enough memory early doors to keep them on (again, Replicating mem chips out is pretty awesome, 3 mem for 3 credits in theory and you only need to see one with a replicator out). Kati does her long game thing, and there are enough resources here to get mileage out of Hayley's ability early doors (love opening hands with a Data Folding or Symmetrical Visage and a Kati). I can't understate how important Kati is here, you NEED the burst economy from her to pressure the midgame, so dig for her early and for the love of all that is good and fluffy, don't float tags.

With Replicator out, you have some potent end game weapons and bottom saving tactics. For instance, you can install an RDI, bring out another one, install it with Hayley, fetch the other one and then install that (2 clicks). You need a bit of cash, but with all the stealth credits, there's no reason why you shouldn't then have enough to run R&D and see 4 cards. Equally, once you score an unexpected agenda, you can install a Plascrete, fetch another and install it all for one click, can really save your behind.

Things that are on my list to mess around with currently:

-Replacing Akamatsu with Q-Coherence chips. Bit risky but so long as the SMC's have already been used, potentially better (installing 0 cost stuff is pretty tasty).

-Finding room for a Feedback Filter to improve the PE matchup (net damage is brutal against this deck, you need all the pieces).

-Finding room for a Tyson Observatory - hardware tutor is incredibly good value here.

It's very good fun, still a rough concept, but in my online games, it's done well against most matchups. Still polishing to be done!

3 comments
27 Apr 2015 x3r0h0ur

Triggering her ID on your opponent's turn seems like the hidden strong value of the deck, workshop seems really good here.

27 Apr 2015 Chimpster

The problem is often finding enough credits to trigger it both turns. Still not completely happy with the econ package yet, it's very reliant on Kati for the burst which is definitely risky at the moment.

There's not quite like spending a credit to get 2 installs and 2 draws though (install, replicator, install, replicator), incredibly good value!

27 Apr 2015 peacelord2002

Lovin' Hayley, and this looks like a fun build of her. Gonna be trying it; loving a new Shaper runner to mess around with!