Give Me R&D or Give Me Death

demondownload 21

Get Cyber-Cypher on an Omni-Drive as quickly as possible (using Test Run if necessary), Replicate out R&D Interfaces then hit the Corp's deck until the end of time, fuelled by the from Omni-Drive, Cyberfeeder and Cloak - and a Maker's Eye if you have one in hand and 2 to spare.

Use Spooned, recurring with Same Old Thing, to ICE in front of R&D and make repeated runs less costly (while costing the Corp to rez/replace ICE).

Improvements

  • I'd like to find space for a Snitch here somewhere, to make second- and third-layer ICE less terrifying, but the influence is too tight.
  • Economy is always my biggest stumbling block, though hopefully the should make at least your first run each turn mostly self-sufficient, with Kati as a longer-term solution and Professional Contacts to take the sting out of drawing.
  • Day Job isn't ideal, but with the influence and memory limits being what they are, it's either that or Easy Mark.
  • I need a more reliable way to get a decoder out before the Corp has a chance to get more than one piece of ICE per server. Too many times, I've found myself waiting forever for Cyber-Cypher to show up, letting the corp run away with the game.
4 comments
30 Apr 2015 Father Tork

instead of Day Job and Easy Mark, why not use Lucky Find to save influence?

30 Apr 2015 Father Tork

Nevermind... I forget Lucky Find has an influence cost...

30 Apr 2015 demondownload

I might drop the Cyberfeeders for Lockpicks and then splash that influence on a couple of Easy Marks instead, once I get a hold of Opening Moves.

30 Apr 2015 Father Tork

You could save space by cutting some of the breakers, especially 1 Gordian Bladeand probably even an Inti. As it is Replicator will thin your deck, and Professional Contacts helps your draw engine save clicks