Pawnshop Nasir 2

Crunchums 369

Updates from the previous version:
- Legwork, I've Had Worse, Crescentus, Utopia Shard, Cyber-Cypher
+ 2 HQI, Femme Fatale, Plascrete Carapace, Datasucker

I feel dumb for having played Legwork over HQI; HQI is much better here. Its mere presence puts a lot of pressure on the corp, even if you never run HQ. It also laughs at Crisium Grid and improves Imp.

Crescentus feels good to use, but is too win-more; Femme actually helps you get in (especially with Test Run). Using Femme to prevent Nasir's ability from resolving is a useful trick. Be aware that you need to have Femme installed pre-encounter in order to use the bypass ability.

IHW is poor flatline protection now that every kill deck is built with it in mind. Utopia Shard provides some flatline protection, but its anti-synergy with HQI plus the rise of Butcher Shop means Plascrete is just better. As someone who hates having to play Plascrete, I relish being able to convert a dead one into an Easy Mark.

Dropping CyCy is a bit greedy on paper, but I haven't missed it. The biggest downside is drawing a decoder less often early. Corps playing fewer code gates due to Net-Ready Eyes helps. Datasucker is obviously a card Nasir likes, but Parasite is what makes it worth a slot.

10 comments
24 Jun 2015 x3r0h0ur

Hows your B-shop matchup? Is it plascrete up and rush HQ with Imp and HQI basically?

I've not played nasir in a few months (regionals season), but when I was just getting into him, I loved his style and how it turns the corp play upside down...after this weekend I'm putting this together :)

24 Jun 2015 CJFM

I think we'll see the B-shop matchup get better when Film Critic comes out. Midseasons might just go away altogether...

Soon, it will be Nasir's time...

24 Jun 2015 Crunchums

@x3r0h0ur I haven't played that matchup much, but as you said it's all about Imp, HQI, and Plascrete. Trying to Imp every Midseasons is difficult, so you're better off Imp-ing meat damage cards and waiting for Plascrete (or RDI) to go tag-me. Don't forget that you can Imp agendas as well. And as @CJFM mentioned, Film Critic is going to be amazing.

24 Jun 2015 CJFM

@Crunchums Can you fit in Street Peddler?

24 Jun 2015 Crunchums

@CJFM Street Peddler seems great. I'll probably try playing it over Datasucker. Making room for it in a different way is complicated.

24 Jun 2015 CJFM

@Crunchums Definitely a way to go. I know that having HQ interfaces makes things nicer for Nasir, but I've never found that it was essential. I play a version of this deck with -1 Lady and +1 scavenge. Sometimes it's pretty nice to reset your Cache (or, of course, the lady) before a run ;)

25 Jun 2015 dtelad11

Cool list. I might try it later this month. Thanks for sharing.

How about Order of Sol? You don't feel it's necessary?

Aesop's targets: Armitage Codebusting, empty "Lady", Cache, empty Imp. And maybe turning Sharpshooter into an expensive Easy Mark. Did I miss any?

25 Jun 2015 Crunchums

I have tried Order of Sol - it's clunky and doesn't do enough.

Other Aesop's targets: extra Astrolabe, 1 credit Ghost Runner, Plascrete & Atman (remember that you can host things on Workshop), extra Workshop (for a Mopus click instead of an Easy Mark), dead SMC. You also sometimes pawn other things: Mimic if you have Femme + Sucker, some program you were going to have to trash for memory reasons, Femme so you can Test Run it again, whatever don't need this turn in desperation mode.

25 Jun 2015 dtelad11

Right, these all make sense. I'm surprised to hear that Order of Sol did not work for you, in my experience it ended up providing over ten credits each game. With that said, my build was quite different from yours, so that could explain the discrepancy.

Do you manage to pop Aesop's every turn?

25 Jun 2015 Crunchums

@dtelad11 Definitely not EVERY turn. You pawn things when you need credits, and you usually have enough pawnable stuff to satisfy that need. The deck is built to run on as few credits as possible for a reason : )