Chaos Development Cycle v2

jakechance 22

I added in 3x SMC since it works well with FCC anytime and allows me to install one early and find that one breaker I need should the corp try and rush an agenda through.

I took out Gorman since it never really pulled its weight and was always just fed to FCC.

Removed Cloak and Dagger and replaced them with Femme and Datasucker. Mimic is still the best early game Killer and Datasucker allows him to run into the late game. Femme allows you to get through one troublesome ICE and you can always trash it for when you cycle with LALA.

Since I was adding Datasucker and still using FCC as an economy engine, I added in a Parasite and a Djinn. Djinn will not only let me find Parasite or Datasucker when I need it, but I can use Djinn to host Opus and get more of my utility programs out.

Finally I threw in Crescentus since I had a few slots, influence, and was removing some programs like Sneakdoor and Nerve Agent that never worked out. I figured it would help derez larger ICE that I didn't want to pay for each turn.

The biggest problems are that this deck can stall out without hitting your draws and FCC and it cannot deal with traps well. It's a very straight forward get money, get a rig, get recurring money, and hit R&D hard.

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