Agendas? What Agendas? 2.0

relvelor 39

This deck's low agenda density forces the runner to make punishing or useless runs on GRNDL refineries or Contract Killers or, even better, Junebugs and Ghost Branches. Never scoring an agenda means that Manhunt or Housekeeping can stick around for a very long time as well. Bait them into stealing an unprotected Government Takeover and you can Punitive Counterstrike for the win.

6 comments
26 Aug 2015 UmJammerSully

Have you considered replacing GRNDL Refinery for another trap like Shattered Remains and finding a way to include Back Channels? Seems like a really good fit for a deck like this.

26 Aug 2015 FarCryFromHuman

I absolutely agree with @UmJammerSully. Shattered Remains is... not great, but it's surely better than a bunch of wasted advancing GRNDL Refinery just to have the runner trash it, taxing or not. Back Channels is 10/10 in decks like this, especially if the runner knows it's a trap. A 4-advanced Project Junebug with Shell Corporation is a money factory, and if you can't find the SC or don't need it any longer, BC is the way to get top value out of the trap.

27 Aug 2015 relvelor

Oh I hadn't considered that. I think back channels is indeed the way to go.

31 Aug 2015 Vimes

I am really loving the idea of Checkpoint in a kind of Gagarin build. The Bad Pub has a lot of anti-synergy with Gagarin's form of tax, but if one can work around that then it is a cheap to rez, hugely taxing ice that can protect your assets or R&D very well.

I do not believe that Shell Corporation can be protected by a trap in Gagarin. Even if the runner has enough money, they can elect not to access a card in a server thanks to your identity, and just access the Shell Corporation.

31 Aug 2015 relvelor

The bad publicity anti-synergy completely slipped my mind. And electing not to access all the cards in a server is an option I didn't realize they had. Thanks for the advice!

1 Sep 2015 Vimes

@relvelor don't let me make you completely shy away from Checkpoint, I think it has some real staying power against a lot of decks and is never expected. It can either scare off some runs allowing an agenda or one of your clickable assets to fire, or perhaps set up a kill.

I'm trying to make it work in Gagarin myself, though the big debate is whether to include Elizabeth Mills or just roll with the Pub. The idea is that it either dissuades runners or makes them gamble on successful runs, so Dedicated Response Team or Will-o'-the-Wisp could play well with it. The main goal is to work it with ChiLo City Grid, but that is madness.