Tenmorrhage v2.3

ivanbarker 666

My updated version of my Ken "Express" Tenma: Disappeared Clone Hemorrhage deck.

Changes over last version:

The basic idea is to get rewarded for making runs, which is what you should be doing as a runner anyways. Everything in this deck gives you a bonus for running. With 13 run events and 3x Same Old Thing, Ken's ID is super useful. But his ID is even more useful for the 17 influence.

The influence here mainly goes towards Hemorrhage. The main idea here is to get Hemorrhage out nice and early and start making your runs. You will get virus tokens as a byproduct of those runs. Have both Hemorrhage out, and double your tokens. And then start making the Corp toss cards out. You could make them toss 2 cards per turn and break any combos they were building towards. Now the Corp gets to choose which cards they toss, but it's never good for them. The advantage here is that they will keep their good cards, such as agendas, in their HQ, or in a server. After you've milled a bunch of cards, Legwork into HQ and steal all the agendas. Furthermore, just leaving virus tokens on Hemorrhage is an awesome way to threaten the corp and make them play sub-optimally.

This is a deck about card control. Indexing is included to control the flow of cards into their hand. Utopia Shard is there instead of Plascrete Carapace to surprise the Corp and cause them to lose their killer combos. Enhanced Vision is included so we can figure out the optimal timing to Legwork into HQ or pop the Utopia Shard.

Some specific card choices:

  • Eater is the MVP here. It gets you in basically everywhere. And with cards that say instead of accessing (Account Siphon, Indexing) it works well. Works with Desperado, Dirty Laundry, Hemorrhage, John Masanori... etc.

  • Desperado is being used instead of Doppelgänger for the money. You could use Doppelgänger since it is NAPD MWL compliant, and would net you extra virus tokens, but I found that the more runs you make the more ICE you have to break, and the more expensive it is. Tough choice.

  • I'm using Prepaid VoicePAD instead of Public Terminal. But Public Terminal could be used instead of Prepaid VoicePAD since it is NAPD MWL compliant, and has a lower install cost to get it set up quicker. Most of the events are run events (10 run events costing money), and PPVP is only more useful for Special Order or Sure Gamble (6 events). But realistically PPVP would only be used maybe 4 or 5 times extra over Public Terminal.

  • John Masanori is a fantastic card for this deck. Providing extra draw for what you are doing already.

  • Retrieval Run is my program recursion in case some of my programs get nuked. Or, it could be used to cheaply install Femme Fatale if I had thrown it into my heap due to overdrawing cards. Coupled with Same Old Thing I could use it up to 4 times. And what's nifty is that I would get all bonuses, such as John Masanori, Enhanced Vision, Hemorrhage and Desperado.

  • I put Bank Job in, not only as a source of free creds if the Corp leaves open a server, but as a source to threaten the Corp. Plop a Bank Job job down early, but don't use it. Just leave it there. Let it linger on the board. The corp will make sub optimal plays and ICE up remotes that they wouldn't have previously. It also works with Eater, Dirty Laundry and all the other tricks.

  • I recently swapped out Corroder for Breach to save influence. I put Breach in to deal with Wraparound mainly. It is also fantastic on big scary Barrier ICE protecting the centrals. Remotes are of course a problem, but with Femme Fatale tokens and Inside Job, it isn't too much of an issue. When you need to get in somewhere Special Order for the pieces you need.

What you want to see in an opening hand:

What I would like to fit into the deck or change:

  • I dropped Crash Space in this version. Not too sure if that's a good idea or not. Not too sure what to do about tags.

  • I would like to fit in Symmetrical Visage to help with drawing to get John Masanori or when I get locked out and have to draw manually

  • Having Djinn might be a nice way to tutor Hemorrhage, and it only costs 2 influence (same as Retrieval Run)

  • Hades Shard might be a good way to surprise access everything in Archives.

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