Target deck when HnP comes out. The object of the game is to get to match point as soon as possible. This would threaten the runner to run almost anything you install and advance. Allowing you to play the Junebugs and the Overwriters with more efficiency.
I'm thinking one doesn't need big Ice as games should be short and done before the runner can set up his rig.
What do you guys think?
Edit: Modified the Agendas to make the game really reach match point when one scores an agenda.
Changed the ice mix in order to have more versatility and keep the runner guessing.
19 Mar 2014 rpgdmcash