"Destroy" Said, She (v1.0)

Yhtill 54

I was looking for a way to make Run Amok work with Leela Patel: Trained Pragmatist, failed at first, but then I found the "Bad Girl Leela"-deck which gave me the right idea on how to approach it.

After some test games with the original deck, I started to make some changes to adapt it to my playstyle. Not sure if my version is 'better' in any objective sense, but I get along with it better.

I didn't feel comfortable with Armitage Codebusting, so I changed the econ to a more aggressive approach. Maybe I will try to get rid of Daily Casts as well, but I don't know yet how I could replace it.

High-Stakes Job is a tricky card in this regard. The ideal situation is that you can run it while the corp is broke, so you know you will get away with it. But sometimes it can be useful as an 'all in'-maneuver - risky, but if it works, you can gain enornmous momentum from it.

Forged Activation Orders may seem a but counterintuitive when you want to see derezed ICE to kick it back to HQ, but it works really well in this deck. The trick is to always apply pressure to different points during your turn; a Forged Activation Orders during click 1 may help you to land an Account Siphon on click 2 (either because you now know what you're dealing with, or because the corp wasted money on ICE elsewhere and now can't rez the one protecting the HQ), and this in turn may allow you to get away with a High-Stakes Job on click 3... add Run Amok and Inside Job to the mix, and the corp may find himself with the back to the wall turn after turn again. Same Old Thing is here to extend this game and pull the right event back from the heap when needed.

The Earthrise Hotel in the original deck didn't work for me as well, so I tried Fisk Investment Seminar instead to add some card draw, and I am pretty satisfied with the result. Besides helping you to go through your deck faster, it also can be used to flood the HQ or dig deeper into R&D, depending what is easier to attack at the moment.

The breaker suit of the original deck worked pretty smooth, so I didn't make any changes here besides removing the second Mongoose after realizing how often I play through half the game without using any breakers at all. But this is something I need to keep an eye on and evaluate again after testing it against more different corp decks.

Crash Space is an underused card in my opinion. It doesn't give the same level of protection against meat damage as Plascrete Carapace, but the 2 are very useful against NBN or with Account Siphon, so the card sees active usage in almost every game I play, while the more common Plascrete Carapace most of the time will just be an insurance that takes up a deck slot, but doesn't do anything.

Playing this deck is a lot of fun. You need to be agressive and take risks all the time, keeping the corp from developing his setup from the very beginning. Many turns are like small puzzles: "Okay, I have 3 different events in my grip... in which order and on which servers should I play same to cause maximal damage?"

Final note: I name each of my decks after a song that fits in in tone and title. In this case, the honor goes to Youth Code, which you totally should check out: https://www.youtube.com/watch?v=CCeGNaQsxuc

2 comments
21 Mar 2016 Mechanoise

I tried to see what janky uses I could make out of Run Amok, and it ended up going into a, (brace yourself), Snitch, Blackguard, Reina Roja: Freedom Fighter. The Jank was strong, but when you Run Amok at an unadvanced Orion, Force Rez it, Jackout with Snitch, then watch it get trashed, you feel on top of the world!

23 Mar 2016 Yhtill

Switched the Daily Casts for Bank Job now, like it even better.