Make Exile Great . . . for Once?

Youngj.t 2

Attempting to utilize an excellent econ engine using Cache, tech traders, and clone chips to make Exile a little less bad.

2 comments
15 Apr 2016 forktines

So you've only got a total of 10 cards that trigger Tech Trader in the deck, but you've got Aesop's, which makes me wonder whether or not Wasteland would be of more utility for you. Granted, it's an additional influence and only triggers once per turn, but it turns your Aesop sell into a clickless Sure Gamble. I might personally consider swapping out your 3x Tech Traders for 1x Femme and 1x Wasteland.

16 Apr 2016 Youngj.t

I was debating a similar change. Tech traders were kind of the flavor of the week, and worked well for burst economy using a cache, smc, cache combo, but that does have more moving parts than it probably should.