ORCL (Untested)

MrHuds0n 1196

I felt like I was challenged recently to make a deck with Motivation and I came up with this. Motivated May engine with a Gingerbreada+Pancha combo. I was also considering a wacky Kate with Monolith and Eureka or a Study Guide Kit.

Now I'm gonna go and test this.

1 comments
3 May 2016 FarCryFromHuman

A couple things:

Paige Piper is 2 influence, only filters 5 cards out of your deck in the best case scenario (you get your hands on her before drawing one of the cards she would filter), and isn't tutorable without burning an agena/Fan Site on Artist Colony. I'd much rather see a Clot in her slot.

You've only got two breakers, and 2x SMC, with no other program tutors (I'm going to stop counting Fan Site as it requires you to be behind and to have found your single Artist Colony). It's going to be a long while til you can run effectively. I'd find a way to fit in the third SMC and slot a couple more breakers. Atman is great.

Sports Hopper is in almost all ways worse than Diesel for you.

Street Magic is fun. I'd consider Hunting Grounds if you like singleton ice manipulation tools. Nothing puts the sad face on a corp player like having a Pop-up Window not earn them money, and you can walk right through Data Raven, Komainu, and several other nasty pieces of work.

3x Clone Chip is overkill, some of that influence could be a nice killer or maybe a Hostage.

The Akamatsu Mem Chips seem completely unnecessary, but that might change if you decide to pack more breakers.