The Pliskie

cripplingselfdoubt 334

As the name suggests, this is not a serious deck. No tourney material to be found here.

It is however great fun to play (and can even win tough games!), but that might just be schadenfreude.

When The Black File was spoiled I wondered about pairing it with Dr. Lovegood and Turntable. Then Liberated Chela came out and I did a happy little dance. Dance over, I created this, and have been playtesting it for a while.

The base concept is that it has a sort of ultimate of tempo control: between the Black File (being held in check by Lovegood) and Liberated Chela/Turntable, the Corp can score out, but you can rein them back in, under 7 points, and keep playing. That's good, right? Netrunner is fun. Let's keep playing. For as long as possible.

To pull this off you'll either need to:

-Find a lower-value agenda than one they have scored and Turntable it, into their score area to bring them to 6 or fewer points (note that this list has yet to be played against Harmony MedTech).

-Get to 5 or 6 points yourself and pop a Liberated Chela, forcing the corp to sacrifice one of their hard-earned agendas to stop you winning and (probably) dropping them below 7 points. This is my personal preference, because it means that the Corp has wasted all those s and s just to have to sacrifice it. The bigger the agenda, the better. Sure, it'll have cost you at least 5.33 per agenda you want them to forfeit, but who's counting?

Game Plan

Find Fan Sites as a matter of priority. Get New Angeles City Hall cover to protect yourself. Professional Contacts is an excellent early card. Dr. Lovegood and The Black File aren't a priority to get out, but definitely don't play the latter before the former. Bank Temple of the Liberated Mind counters whenever you feel that your 4th could be better spent the following turn- I find that if I ProCo into a Diesel or Quality Time as 3rd I'd rather just bank the to give me more time to use the heavy draw next turn. Remember you'll want at least 3 counters on TLM to fire all the Liberated Chelas if you're not using Hyperdriver to work it.

At some point, you're going to need to find an agenda, which sadly means crossing to the other side of the table. If you can get 1 point, the Liberated Chelas become relevant: without it, they're useless. However scoring like that will take time. At 3 'normal' agenda points, you get to force the Corp to burn two agendas with your Chelas. At 5 points, they need to sacrifice 3 agendas to stop you winning.

So get your R&D Interfaces out, and see what you can find. Should you stumble across an agenda, you probably want to put down another New Angeles City Hall to cover your tracks, so don't do this last click. Get to 1/3/5 point(s), and from then on it's a matter of keeping a resting heart rate and not getting tagged.

But What If It Goes Wrong?

(And it will)

The deck has so many weaknesses I'm not even going start listing them. Suffice to say, anything that gets rid of resources has to be avoided like the plague. Bribe your opponent, steal their cards, emigrate to another meta halfway across the world. Avoid it.

Changes:

-A Same Old Thing or two would make me feel a lot happier about net damage stealing my LARLA (and by extension the backup NACH, or other combo pieces).

-Perhaps The Source or maybe even Chakana, to give more setup time.

-I've actually been considering Film Critic. Though it doesn't combo with Turntable, use of Critic isn't mandatory so you can still fire Turntable if needed. The deck does have two extra forms of click usage in Hyperdriver and TLM, so the two loss can be offset. Also, not having to play the 'reserve' NACH once you've nabbed an agenda would help.

-Given the setup time, switching to Hayley Kaplan: Universal Scholar might be a sensible move.

-Artist Colony is a backup option, not a combo piece. If I felt confident in the ludicrous route to victory this deck sets out for itself, I'd cut it. Sadly I do not feel confident in the ludicrous route to victory this deck sets out for itself. One can dream.

-Data Folding is good because the deck doesn't mind the corp playing to its 'conclusion'- however Daily Casts is also tempting.

-It's not going to happen due to influence (and being woefully ineffective), but I'd find a one-of Political Graffiti hilarious.




The initial version had far too much money, then the second had far too much draw, and now it sits here, still in need of help, which is why I'm turning it loose. Please, by whatever deity you believe in, help. It's an interesting mechanic, but it'll take a better deckbuilder than I to get the most out of it. I know a few people have had at least vaguely similar ideas, so I was hoping for a bit of discussion. Criticise it, rip it apart, try it yourself, revel in its worryingly attractive pull. All feedback welcome.

1 comments
8 Aug 2016 Evilpyro24

I'd make a snarky comment about how this deck leans too heavily on combo pieces coming out at exactly the right time, but I've lost to it on more occasions than I care to admit. As a result, I have taken a good, hard look at how I got to that point, and concluded that I should quit Netrunner forever.

Well done. Victory is yours.