4CtM

gumonshoe 2987

Rabbit hole is the best anti CTM card out there. But, frankly, you need scrubber to deal with all of the remotes you're going to need to trash. Scrubber + Net Mercur gives you "whiz" credits. Ghost runner is important for getting credits onto net mercur for trashing things.

Hunting grounds is still super useful, but the rest of it is kind of meh. Film critic for holding GFI is nice and you could probably drop something for it, but I'd drop the R&D interface or the indexing if you felt you needed it to combat EOI.

The weakness of the deck is that it's a bit cash poor if you don't get lucky. Dropping corroder for 2 Day Job (making space elsewhere) & then adding in the stealth barrier breaker + maybe inti (you'd have to pick which you wanted by match) could let you go faster and have more reliable income, but at a price of having trouble against non ctm decks. If you were sure all that you'd see on a day was CTM, then you can probably get away with running only inti as your barrier breaker.

NACH is a useful breaker. Think of it like faerie. When you have to pump a lot of money into it, it'll probably both be saving your butt and at times your bank.

4 comments
29 Nov 2016 x3r0h0ur

Did you know the ID is 40 cards =-O

29 Nov 2016 gumonshoe

Do the math @x3r0h0ur

29 Nov 2016 HolyMackerel

You really, really really need Film Critics. Here's how the scenario breaks down.

The CtM player sets up, but can't tag you because of NACH.
The CtM player goes to FA, but you Clot it. Spending money.
You run the remote, spend money to break the ICE, and steal the Agenda. NACH is trashed.
The CtM player now has economic advantage, you've just been running, and you no longer have NACH.

Film Critic saves you from that scenario by allowing you to keep NACH on the board. It also has added utility in multiple other matchups.

29 Nov 2016 NetrunningAmok

Artist Colony if you want to combat EoI. And I agree, with @pang4 Film Critic is a MUST. you should also probably try to cut down to 40, but you don't have to.