ETF (1.1.1.1)

EnderA 500

The first in a series of 1.1.1.1 aka Onesies decks, one for each faction, it is the most straightforward of the Corp decks.

The Deck

The point of the deck is scoring 3/2 agendas, with Global Food Initiative as an option for ending the game quickly. Biotic Labor and SanSan City Grid both enable a fast-advance strategy, while various assets enable a no-advance strategy for the 3/2's. There is a mix of rush and glacier in the ICE, hoping for a quick score or two before the runner sets up, then settling into a taxing scoring server that forces them to choose their runs carefully.

Very little should be surprising to any followers of "Foodcoats", and other mainstream HB decks.


Card Selection

For the Deluxe, I actually picked Data and Destiny. It grants us the superb Global Food Initiative, econ in the form of Launch Campaign, and incredibly punishing ICE in Assassin. Creation and Control has relatively little to contribute.

For the pack, I selected Cyber Exodus. Most importantly, it gives Project Vitruvius and Viper, but also Pop-up Window and Chimera. That's 4 separate useful cards all from a single pack.

Finally, with no outstanding necessary cards and some spare influence, I included the magnificent Jackson Howard.

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