Traps EVERYWHERE!

adran06 52

Inspired by https://netrunnerdb.com/en/decklist/43123/you-just-activated-my-trap-card-

2 comments
31 May 2017 Krams

Having permanent barriers and sentries is fine, but significantly changes the way Mother Goddess works. And I don't think you've built around that properly.

Also, Data Mine doesn't pack much punch. Yes, it's an easy 1 net damage, but only 1 point here and there are not going to do much in a deck that can't reduze handsize, can't kill and doesn't even have a Lockdown. 3 single net damage just won't do anything, really.

21 agenda points on 45 cards is a high density and I don't think you have enough hard stopping power to be able to afford that. The runner can just hit R&D one time per turn, running into Excalibur and win from random accesses.

Also, Priority Requisition is a beast of an agenda - a great thing in the right deck - but not in this one, sorry. Your most expensive ICE costs 4 and nothing else. Rezzing that for free is a lame effect for a 5/3.

31 May 2017 adran06

I know. This deck is basically just me screwing around. Meant to delete it after I showed off my failed attempt at using Accelerated Beta Test in a deck based on the concept I linked to. I needed more than 18 Ice though, and that was impossible, so..... yeah, the deck was proven 100% impossible as soon as I started, but I still wanted to try for my goal.