Guerrilla War

Reticence 8

I've been looking forward to the release of Miss Alice for some time now. The idea is to make archives worth running every turn, for more than just the mill.

Run archives with Temüjin Contract (on archives), Sneakdoor Beta, Nerve Agent, and Bhagat for 2 cards milled, a virus token and at least one HQ access. Add Maw and Aeneas Informant to the table and the synergy magnifies.

I haven't used Knight in years, but he's relevant again thanks to Immolation Script. Typically, the Corp's response to this AI is to simply overwrite the piece of ice hosting Knight. Bummer

Knight is great on ice that you see (or expect to see) multiples of. Once the ice is over-written use Immolation Script to get a mill from Alice Merchant: Clan Agitator and then trash the rezzed second copy from play.

Singularity will help clear the way into archives and earn you an Alice Merchant: Clan Agitator mill, plus opens more targets for Immolation Script.

Retrieval Run feels more aggressive with Alice Merchant: Clan Agitator and helps get back those Knights or anything lost to Inject

Medium, Nerve Agent, and Bhagat are there to keep pressure on all centrals, with Maw and Aeneas Informant synergy backing you up to deal extra pain on the Corp and make some cash on the side.

7 comments
23 Jun 2017 PurinaBisonChow

I love this. Instead of using Alice Merchant: Clan Agitator to apply hand-disruption pressure, it uses her as a means of adding even more value to Archives runs. Definitely going to try out something like this when I get a chance.

That said, one question: I am not sure what you mean when you say that Singularity clears the way into archives. It makes a run on a remote, only clears cards in the remote (so ICE protecting the server aren't trashed by it), and is a double that costs 4.

Also, be careful with Temüjin Contract with Sneakdoor Beta. Remember that triggering Sneakdoor Beta makes it a successful run on HQ instead of Archives and turns off Temujin (and Alice). Put it on HQ, though, and you have two different servers to attack to get in and take that money.

23 Jun 2017 Reticence

@PurinaBisonChowThanks for proof-reading this list and I'm glad you liked some of the ideas. I totally spaced on Singularity, thanks for clarifying

Are you totally sure about Sneakdoor Beta? that would really bum me out. If so, its not much good in a deck that the corp will already targets archives. Wouldn't the effects be triggered once the run is successful on archives, then trigger HQ effects?

23 Jun 2017 PurinaBisonChow

Yes, unfortunately, Sneakdoor Beta completely replaces the success on Archives with one on HQ (rather than adding a second designation). It is good to use as a means of thinning out their ICE and triggering Bhagat, Maw, Nerve Agent, and Aeneas Informant easier. It's not a terrible include but, you're right, it isn't as good as you initially thought.

23 Jun 2017 Reticence

Well would Rumor Mill and a third Temüjin Contract be more competitive instead of double Sneakdoor Beta?

23 Jun 2017 PurinaBisonChow

More competitive? Sure.

Alternatively, you could add a Temüjin Contract and a set of Career Fair (replacing the two Singularities) to save money on your resources.

Or find a way to fit in the Wyldside/Adjusted Chronotype combo to help draw through your larger-than-normal deck.

25 Jun 2017 Linither

I'm not entirely sure the sneakdoor turns off the other abilities. When multiple triggered conditions trigger simultaneously (like multiple if successful abilities) the player chooses the order. So I would think you could chose to trigger Alice first, temujan second, and then sneak door lost. All trigger on "if successful".

25 Jun 2017 PurinaBisonChow

@Linither Unfortunately, by clicking and activating Sneakdoor Beta, you're creating a constant effect (due to the "if" phrasing) which takes priority over the triggered abilities ("when" and "first time" phrasing) of Temüjin Contract and Alice Merchant: Clan Agitator and keeps the latter two from activating.

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