Wetwork Stronger (post rotation/core 2.0)

Most Wanted List
NAPD MWL 2.0
NAPD MWL 1.2
NAPD MWL 1.1
NAPD MWL 1.0
Rotation
Deck valid after First Rotation
Card draw simulator
Odds: 0% – 0% – 0% more
Repartition by Cost
Repartition by Strength
Derived from
None. Self-made deck here.
Inspiration for
Stronger Together 2.0
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CZCuckoo 124

First pass at a stronger together deck. make money with assets, and punish the runner for trashing them, or stealing agendas. Ice is likely to stick around without parasite, so making ice better might be useful.

6 comments
14 Sep 2017 theboycobra

this is a pretty solid list. If I might be so bold, I kinda doubt HB needs to be importing econ, but if you DO, you might also consider consulting visit for on demand hellions/hunters/wetworks?

14 Sep 2017 CZCuckoo

Thanks for the commentary. So far I've found that I don't need to dig for the appropriate punishment. 3 copies of each has gone a long way. My main concern was making sure a hellion trace can stick, and the added capital investor econ has helped a great deal with that. A single Fairchild or Ravana in front of it, at +1 STR, and people have just been ignoring it. Capitol Investors is only 1 credit short of a melange mining corp, and you're not required to expend your full turn using it. I'm considering removing Zed in place of something else, but it hasn't been TOO problematic yet. Just not as useful as I'd like.

4 Oct 2017 r2devo

What do you think is the best way to make this tourney legal?

4 Oct 2017 CZCuckoo

I've been playing -Global Food -Fairchild +Voting Machine Intiative +Viktor 1.0

I've also been toying with replacing Hellion or Wetwork with Brain taping, but I may just revert back. Hellion Beta is a beast. Still tinkering. :)

27 Oct 2017 Ogalog

With those changes in mind do you think this deck would play well with Haas-Bioroid: Architects of Tomorrow? Removing the Global Food should leave you on 12 inf.

27 Oct 2017 CZCuckoo

The deck might work fine with Architects, but I'm sure you could tune it better for architects specifically. This is focused on using ice that is HUGE bang for the buck, and the additional strength helps a lot. I've made a new version of it here.

netrunnerdb.com

Wetwork refit hasn't been working out as well as I'd hoped, but Lag Time is a BEAST. Ravana at strength 7, a surprise Zed at strength 6 means 9 credits for MK Ultra.

I've also added brain taping. Either they spend money trashing it, keeping them poor, or they leave it, allowing you to rez cheap. They can run early and give you cheap ice, or hit strongbox.