Silhouette HQ Connections

Smiticus 1

Disclaimer: I am not a power/tournament player; this is just a casual deck so I can experience the game.

Silhouette: is a cool character for the game. At first I wanted to build a "stealth" deck, since that is her id tag line, but somehow the deck morphed into this iteration.

The idea, which may not be a good one, is to put a lot of pressure on HQ by doing a lot of HQ runs - runs that do more than just access 1 card. Maybe the corp will start archiving agendas or dropping them into unprotected servers that Silhouette can expose and then use Doppelgänger to steal. And I had to include Planned Assault since that is Silhouette's calling card, right?

I also wanted to try the nasty Cerberus three-headed dog icebreakers (from Greek mythology, if you didn't know) - Cerberus "Lady" H1, Cerberus "Rex" H2, and Cerberus "Cuj.0" H3.

For cash, I went with Connection resources and Calling in Favors, among other sources. I wanted something other than "the usual" Sure Gamble or Liberated Accounts or Dirty Laundry.

2 comments
24 Nov 2017 Xh4rx4d

Hello, Just so you can have a better play in experience in Netrunner: Try to limit the number of cards in your deck to the minimum or a couple above. General rule of thumb: 4-6 card slots for breakers 40-50% Economy cards Console and MU (don't abuse) A few multiaccess options (maybe 5 cards top) The rest is your flavour of tech against damage/tags and silver bullets (ex: Unregistered S&W '35 or Political Operative)

24 Nov 2017 Smiticus

Thanks for the feedback. That helps. I was wondering if going 10 over the minimum would affect the game too much. I'll have to find a way to get this deck more in line with what works best in this game.