A brief breakdown of how the deck is meant to play:
Trying to keep a low agenda count where I can, unfortunately the need for smaller scores to use for archer mean that I don't think the number can truly go lower than it is. Another possibility I'm playing with are Pri Req instead of Gov Contracts, but the deck really needs 2 things - Money and Meat damage so the current agendas help with that.
Off the Grids are meant to be used to lock out 3 remotes, 2 for Dedicated Response Teams and 1 for scoring in. This leaves the runner 3 servers to run on and one that we certainly don't want them running. Due to what I said above they have generally a low chance of hitting Agendas so using R&D as the cheese for the trap. I've tried to have a mix of both Tax/Tag Ice for that reason and EtR hard Ice for HQ (and archives where sneakdoor is installed). The idea is 2 ICE towers, where HQ they can't really get through and then R&D is much more appealing but both topped with Ireress to strip them of the BP (at least until Yog hits the table - but you want to keep a killer unrezzed then).
R&D needs a Data Raven or a Bernice at least to give out tags as we don't really mind them being successful, and in fact want them to be sometime. DRT/Cleaners can tax, hurt badly, or if played well in surprise can flatline. if they hit an agenda there's hopefully a Punitive Counterstrike in hand. HQ is to be blocked up as big as possible obviously and then generally leave Archives relatively open as the idea is unless they have Sneakdoor we can let them decide whether charging Datasucker is worth the meat damage.
Of course there are problems: Yog mashes the Ireress and then servers will be free. I often feel I need 10+ credits and can't come back when I've been bankrupted, and as x3r0h0ur mentions below there needs to be a fair order to how you draw. I think that about covers it.
30 Apr 2014 x3r0h0ur
30 Apr 2014 zithith