The concept:
Having 3x Jacksons, Archived Memories, Interns and Levys can Corp cut down on Asset/Operation/ICE copies?
Reccurence should promote high thrash cost asset economy and costly but punishing operations.
Ices are there to drain, not stop.
Draw, draw, draw. Ices / Assets / Jacksons on the table. Money. Tag => Score / Punish / Kill.
What do you think?
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