Moonspam CtM (draft)

phette23 2278

This is a Joseki cube draft deck I made at Kingdom Con in San Diego. You draft the whole card pool as 3-ofs (if you get a card, no one else does, & you can play 1-per-deck cards as 3-ofs). You draft IDs but don't obey influence limitations.


I had CtM going into this draft and got Friends pack 1/pick 1, meaning I never considered my other corp IDs so I don't even remember what they were. This deck wins with never advance and Calibration Testing, recurring it until the runner can't deal with it. Forced Connection was surprisingly good as a replacement for MVT, especially after a scored ARES meant it was hard to trash out of centrals.

Thank spaghetti I took Braintrust. The Elective Upgrades were awkward and I only scored one once, they mostly got stolen and were a liability. I got DNA Tracker & Tollbooth really early so I never worried about ICE the whole draft, letting other pieces fall to me (I think I got Info Overload as like the 2nd to last card in a pack). I never saw a single tag punishment card other than Observe and Destroy which I passed on, so someone else undercut my archetype badly, but the power of the assets was so strong that the deck had incredible tempo anyways.

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