Corn Flakes (24-4 on jnet)

JamesWinters 137

This deck is great and always wins, unless your opponent is good or lucky. Install Moon, then install agendas, make the runner run 3 times every turn, they either die on Snare or you score out from 1-2 points on generally turn 8.

CORE OF THE DECK

20 Agendas - This is the right number. False Lead is the only flex spot. Do not cut any agendas.

3 Estelle Moon - What makes it all tick. Threatening to recur this with Sponsorships puts a huge amount of pressure on the runner. Also helps to find all your cards on your combo turn.

3 Rashida Jaheem - Adds pressure for runner to check remotes. Has synergy with Sponsorship as well, forcing the runner to spend clicks.

3 Team Sponsorship - Helps on combo turn, recurs econ and helps to mitigate tempo lost when scoring out agendas before the combo.

3 Game Changer - You get like, a bazillion clicks. Dont play two, you dip, they get trashed.

1 Stock Buy-Back - Card is just nuts. You can tutor this with The Future is Now. You play this once and you generally go up to dumb amount of credits.

THE OTHER CARDS

3 Advanced Assembly Lines - Boosts Moon, and recurs well with Sponsorship if you have nothing else to take back.

2 News Team - A nice tempo bump, and is very strong with Game Changer. Stop looking so hard >: C

3 Snare! - If William Brown has taught me anything, its that you can make any 46-pile garbage playable by slotting 3 Snares and just mising your opponents. Nobody expects this and they are lethal surprisingly often. They are the best non-core cards in the deck, please don´t cut them.

1 Turtlebacks - You have 1 extra influence leftover, and this is the best card I could up with. Feel free to slot in whatever.

1 Archived Memories - Game Changers get trashed, this gets them back if your Vitruviuses are stolen. Expendable, but I sleep better knowing this is in the deck.

1 Hangeki - Allows you to feed them one last agenda on your combo turn, threaten to kill them with Snare or just point at News Team for hilarity. Probably should be 3rd News Team, but eh, Hangeki is more fun.

2 Meridian - Its not good, but you need some ice in your deck. Generally just gets eaten by Paperclip. Nom nom <3. Also helps against bad players and take the negative agenda, as its essentially an autowin from there.

3 Gatekeeper - Keeps them out for one turn, and thats generally all you need from your ice. Great roadbump.

CARDS YOU SHOULD NOT PLAY

Architect - Just did not do enough, and the correct amount of ice is 5-6.

yellow-when-score-assets/upgrades - Cost too much influence, Snare is just so much better.

FA tools - Just overwhelm the runner by just installing too many things. You dont need Calibration Testing or Biotic.

Tech Startup - No space.

Fast Break - Its just a bad Stock Buy-Back. I never ran out of gas on my combo turns, and this deck is hurting for space. Played 1 for a long time, never did anything useful, just cut it. (If you do play it, use it to supercharge your Moon by overwriting the asset a bazillion times)

Chronos Project - You really dont care about the runners trash pile.

CARDS YOU SHOULD PLAY

Jeeves Model Bioroids - Probably should be in the deck, but I can not figure out what to cut for it.

Corporate Town - This just answers all the biggest counters really well. Slot it in if you actually are looking to win through hate. (Turning Wheel, Film Critic, Shadow Net)

Mumbad Virtual Tour - Another Snare-like speedbump with the added benefit of making running on Moon annoying as hell. Hard to find space.

TIPS AND TRICKS

Saftey priority order. Moon Remote>HQ>R&D. Against Crim, HQ>Moon Remote>R&D. Fuck defending R&D. Never install ice on non-Moon remotes.

Try to coax runner into stealing agendas. You sometimes have to score one so they start checking your remotes.

Your turns should be install-install-install or advance advance advance. Mulligan for Moon

Try to always have Snare money.

Priority 1 is to not have your Vitruviuses stolen. Those really mess with the Agenda count.

The deck is bad. Its fun to punish bad runners on Jnet, but leave it at home for Regionals.

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