Playing this deck gives me this feeling:
This is what I do when I'm not feeling like playing a meta deck. These giant MaxX decks have been around for a while, so I make no claim to originality here. I Just like where this version has ended up.
It's a fantastic exercise in improvisation. You're never sure what your strategy is going to be, but Anarch has enough good cards that synergize that it'll probably work out. Sometimes you win with only an Eater and a Stargate. Sometimes you have 10 cards installed. Sometimes you get District 99 turn one and you can DDoS things forever. You'll figure it out.
As for how to play this pile of orange stuff, if you're not sure what you need, mulligan for Patchwork or Inject. Patchwork is an econ engine on its own and Inject will give you more options. Always keep an eye on which breakers are in the bin. (It can be hard.) Don't draw looking for a specific answer; you're not going to find it. Your heap has all the answers you need. And as always, having credits is having options, so fall back on that.
Potential changes? Whatever. Do what you want, this is pure fun. I use 99 cards because it's a nod to the EDH format, but that's not a rule. I posting this because this is likely my last version before Uprising comes out, not because it is the pinnacle of performance.
Finally: maybe stick to jnet with this one? Or if you're going to build it in meatspace, set aside some time to practice shuffling 100 sleeved cards.
10 Sep 2019 Thike
10 Sep 2019 Cliquil