Psionic Strike

Kamalisk 437

6 comments
18 May 2014 Kamalisk

All agendas cost credits to steal. Tax the runner to get in and get them, both in credits and cards. Setting up for a double punitive (or maybe even a single)

If you need to score to win, threaten the runner with Celebrity Gifts and show punitives, to try to sneak out 3 pointers while they ensure they are safe.

18 May 2014 mastergamer

Man I love this deck! The tax really helps land the punitive. Plus runners keep having to draw to recover from Shocks and Snares so it is hard for them to keep up a momentum. Multi access is to be welcomed, even indexing isnt a threat - can they even afford to steal two agendas and if they can they better have money left for the trace. Very well constructed deck.

19 May 2014 Kamalisk

I have since changed Cerebral Cast into Pyschic Field. Remove some of Thomas Haas, and added more Mushin no Shin, along with a Reclamation Order to get back any cards I have 3 of (or maybe 2 in a pinch)

19 May 2014 mastergamer

Nice one. Love the lack of Jacksons too, he doesn't really have a place here. Yesterday I didn't draw a single piece of ice in the first 5 turns, and still won. Runner interfaced a shock and fetal, I followed up with two punitives for the win!

18 Mar 2015 us0rman

how did you use Thomas Haas? I dont see how that card makes any sense in this deck.

18 Mar 2015 mastergamer

If I recall, its mainly for the bluffing. I+A+A the first Haas, they run it and you trash it to get money back. Then you install the GRNDL they don't bother to run it because they think its another Haas. Mushin the GRNDL even better. Gets you the 20 credits you need for the Punitive.