Political RP v1

NetrunningAmok 278

Played a half dozen games on jnet, and so far am 4-2 (losing to apoc Val twice). The deck seems decent, but I am looking for feedback.

The core strategy is to never advance / fast advance with jeeves and political dealings. Flower Sermon, DBS, and Rashida give you crazy draw to find agendas for Political Dealings. I try to ice all 3 centrals as quickly as possible and then spam installs like a madman. The ice is designed to provide some etr while being 'spiky' for the runner to bounce off on centrals. Econ can be very tight if the runner trashes everything, but in that case the runner is usually broke also.

Please share any thoughts on how to improve this.