Furryfork

presheaf 621

Blow up the ice on R&D with cutlery, Hippo or Chisel, blow up the ice in R&D with Stargate, and have Devil Charm help you out if necessary. I'm not sure this actually wants to be a Hoshiko deck - although he doesn't have much synergy with Faust, Null seems like a better pick to give you an easier time Chiseling stuff.

7 comments
16 Jun 2020 presheaf

Also, fair warning, this is currently 1-1 in the casual room, so don't get your hopes too high up. Then again, it did feel like it kind of got going in both games, so maybe hope a little bit?

16 Jun 2020 CritHitd20

I'd consider cutting those Earthrises for some number of Labor Rights. Recurs the cutlery and Chisel. The Zer0 Synthetic Blood synergy is very funny.

16 Jun 2020 ValkyriezGaming

make room for Titanium Ribs ?

16 Jun 2020 presheaf

Labor Rights seems cool. I'm a little put off by seemingly having to play Buffer Drive alongside it, though - otherwise it'll be pinged out of your grip by Zer0 come late game, I think. But I also found I never really had the time to sit back and play the Buffer Drives either, so maybe I should just rethink the whole recursion plan here. In my first draft of this I had Trope, which has a bunch of issues but at least can be pre-played, but I swapped it for Buffer Drive on the grounds that you want 4 MU kind of early to get Stargating and Chiseling.

16 Jun 2020 presheaf

Another card I think might be pretty good here is SMC. Tutoring Stargate/Faust to get your lock going is really good, and with a Devil Charm installed it just turns off so much annoying ice, as you can insta-Chisel basically anything. You definitely need more MU (and more inf) to fit it, so I'm going to try cutting the Buffer Drives, Career Fairs and some other stuff to fit SMC, Keiko/Paladin and a couple of Tropes.

16 Jun 2020 x3r0h0ur

I Have been playing ice destruction faust, 3 games in and I haven't lost one yet, i found 2 pclip 1 BO to be best adds, but I also found zer0 to be a bit too disruptive when 2 drug dealers (installing 1) worked better with 2 rezekis. 2 Labor rights +2 HART has been pretty good. I'm still trying to work in HG.

My inf: 2 rezeki, 2 simulchip, 2HART, 2 drug dealer, 1 TTW,

With dreamnet, ID and rezeki, as well as keiko and companions most runs are profitable past faust. I like the boomerangs, are you seeing lots of surveyor?

16 Jun 2020 Saan

@x3r0h0urYeah, not playing Zer0 here makes sense. After all, you want your cards for using with Faust (and you want specific cards, like your cutlery), so trashing them for net +1 card +1 cred is underwhelming, when the alternative is to just spend that click to draw a card.