Ramp Central Control

Diegofsv 1368

This deck is focused in a central server assault to control de corporation credits. Its played a little like a RUG control from magic. :) Lets talk about the chosen cards:

Green

Quality Time and Diesel = Both cards are your drawing machine. Your central assault rig is cheap enough but you need to get this cards as soon as possible.

Red

Data Leak Reversal = An awesome card that almost works as a R&D multiaccess. Using it together with Fall Guy And Account Siphon is so strong that can almost guarentee a victory. Just remember to keep Jackson Howard dead.

White?

Plascrete Carapace = You won't be caring much about tags over here....this will be your lifeguard.

Blue

Express Delivery = This almost works like a Scry card. Its awesome to get what you really need

Logos = Should be installed as fast as you can so you can look for important cards when the corp starts scoring

Emergency Shutdown, Forged Activation Order and Running interference = ICE control cards, specially useful for remote attacks when needed.

Fall Guy = A "counterspell" to save your DLR ou a emeregency on the run credit when needed

Security Testing = This card is just too good. Got a Closed Accounts? This card and Iain ability put you in your feet in a single click.

Unregistered S&W '35 = Caprice Nicei? DEAD. Jackson Howard? DEAD. Chairman Hiro? DEAD too. Shoot'em all dead.

Account Siphon = Do I really need to talk about it?

Data Dealer = Sometimes you just need that push to get a more valuable agenda. Sometimes you just want to play safe. And sometimes you just hate too much Shi.Kyu.

Icebreakers

The whole suite is intended to easily access central servers. Crypsis is there for emergency remote runs.

Gameplay Style

You will start the game trying to fill out your rig. And thats extremly cheap, and gets even easier if the corp just scores a 1pt agenda. This does not mean that you wont do some facechecks...do not let the corp sit down in a huge amout of credits in anyway, if possible. As soon as your rig is ready to play, punish the corp with multiple AS and keep controling the ICE's. A huge thing is, after an AS that removes every single penny from the corp, you install DLR and Fall Guy. This is just too much pain. Against FA decks you dont have too much time, but central assault is huge since almost every ICE will be easy to break. Here are some individual tips:

Weyland Decks = You know right? Yeah, freaking scorched earth, so get your plascretes ready. Multiple HQ runs is the way to go, keep pushing, do not let this guys rich. Sooner or later one of your programs will be trashed, so get ready to play the long game and even use your cripsys for central assaults too. Lucky for you, the long game is what you are seeking.

NBN = They will play it fast, so get your rig ready as fast as possible. A logos in your opening hand is a good thing. Closed accounts is not as bad as it seems since you can recover from it quickly with Iain ability and Security Testing. They can get poor fast too, so keep'em that way.

Jinteki = Net damage is a chore but you will, most of the times, stay with lots of cards on your hand. Get Alias fast, and if they got to second level ICEs, beware of these nasty Code Gates. Harmony medtech is your worst enemy now. Not only there is the fear of flatline, but the damn deck is faster than lightning so prepare to forget about control and push them. The thing is, if you manage to fastly build your rig, everything will be cheap in central server and you can win this. And shot that bitch caprice down for god's sake

H&B = They can be fast too, but most of the time they will play the long game. Running Interference is a great tool, specially to get theses advertisings down for good. Controling their credits is hard, but their ICE is expensive, so use Emergency Shutdowns and Forged Activation at your favor.

I'm having a moderate amount of suceess with this deck. I think it has potential. I'm still trying to get the hang of it, and I'm still training and seeing what cards are working and what cards are not. Feedback is really appreciated since this is a Work in Progress. I just love this ID and I hope it to find a deck thats tournament playable.

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