Bag o' Tricks

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The idea behind the deck is to be flexible and have the best breakers for each type, so that each run is super efficient. If there's any tough ice, I pay to break through then shut it down with recurring crescentus. If it's annoying low strength ICE, like rototurret, I kill it with parasite. It's possible that I could go down to two Faeries, but I'm just unsure of that. It also might be correct to drop the Sacrificial Constructs in favor of Quality Time or something of that nature.

Rabbit Hole + Toolbox means I am pretty safe from the traditional Weyland Tag'n'bag. I am, however, unsure if the Rabbit Holes should just become Dyson Mem Chips.
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