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bellmaker 1

Win Cons and Tempo

Kingmaking: Draw and get false lead into scoring area for stalling out.

1) drop oppo research (threat three) -> tag 4 time -> make it so they can only remove two tags by removing 2 clicks.

2) If at low enough neurospike

3) -> trigger vera Ivanovna -> trash from hand -> neurospike

Embedded reporting: Discard ends, remove counter, put end of line on top of rnd -> Baits them into removing tag -> install orbital superiority in front of server protected by big net damage ice.

Orbital superiority:

1) install as bait in ganked server protected by doomscroll -> they either take 2 or 6 net damage then ganked refires doomscroll which they should now have two clicks so total 4 net damage. They steal, vera triggers the rest is history.

2) Install and advance once -> false lead in scoring to rob clicks -> they remove tag click one to not get hit with doomscroll -> install ping in front -> can't run without tagging -> still steals orbital, rez vera to trash card and look at hand count up all same type cards -> touch ups hit them for every card in hand -> two advancement counters on orbital if I already have 1 or 2 on tomorrows headline -> tick up tomorrows head line -> score -> vera triggers again -> should be able to hit for the whole hand if lucky.

Win Cons: Trashing with vera -> orbital supperiority.

Ganked -> Into doomscroll

Other simple wincons: End of the line: 4 net damage

Oracle think tank stolen -> Oppo Research + False Lead + vera: score false lead (maybe with touch ups) -> look at hand -> trash one bringing down to 4 -> bigger picture to impoverish them and remove a tag installing orbital superiority -> oppo research tag 4 times. Depending on what they do with first click/Where they are with points and what ice is like, consider forfeiting on last two clicks or second to last in order to force a desperate run/remove tag.

Tempo Plays: end of the line -> 4 netdamage -> removes tag -> reveal and install orbital superiority free in front of doomscroll/ganked if possible -> (Idealy Shipment from vladisibirsk) touchups -> advance twice as bait and remove all events/programs if shaper from hand. Oponent has no choice but to try and run the server in order to score orbital superiority before I do. tech to assist forfeit false lead in scoring to remove clicks and force them to keep the tag, therefore scoring orbital is only option to survive where they get hit with doomscroll taking tags twice so 4 more net damage etc...

3 comments
2 Jul 2025 Horn

That's a brutal combo! I've definitely been on the receiving end of similar tag-heavy strategies in Netrunner. Managing click compression and understanding when to purge is key. It sounds like you're playing a very control-oriented style. If you're looking for a quick digital distraction between matches, you might enjoy a simple browser game like Drift) Hunters; it's a fun way to unwind and requires a different kind of strategic thinking.

2 Jul 2025 Horn
2 Jul 2025 Horn