This is João Almeida's (Hraklea) deck for this BGG forum that I'm trying out: http://boardgamegeek.com/thread/1180200/anarch-vs-nbn-what-i-learned-after-40-matches-in-o
Some of his notes:
Against NBN, it doesn't matter how many Xanadus and Rooks your Reina Roja manage to install, you'll never hurt the Corp as much as Whizzard (Howard + SanSan = free trashes) and Parasites on Pop-up Windows do. Astro/Biotics is too fast to waste time playing chess. Whizzard is boss here.
Account Siphon is broken, I know. But NBN, due Sweeps Week and Shipment from SanSan, can avoid it by staying low on credits. A smart player will do that. Also, an ICE in HQ might prevent me from getting my credits in a key moment of the match. When your opponent is fast as Astro/Biotics is, you can't afford to have your main economy card denied like that.
Nerve Agent is a monster in this match up. Multi HQ access forces the Corp to protect HQ in a deck that doesn't have a lot of ICEs. It is a must have if you expect to have any reliable chance of winning against NBN.
Hemorrhage is terrible in this match up. I still like the card against Haas-Bioroid and Weyland, but it is probably the worse card in the game against NBN. Even Disrupter is more useful.
Burst economy is more important than end game economy. Cards like Magnum Opus and Desperado are not worth their influence cost in this match up.
Captain obvious here, but using Frame Job to slow NAPD Contract down is not worth it. Even when you forfeit a Breaking News. I tested it!
Demolition Run makes Medium faster and transforms Nerve Agent in a killer machine. It took a little while, but Demolition Run is finally a scary card. I won't remove them from my deck any time soon.
18 Jul 2014 VandaarNetrunner
19 Jul 2014 Nordrunner
21 Jul 2014 tvaduva