Transformer

jelyman 112

I've been working on and playing this deck for a while and it's finally gotten to the point where it's winning more than losing. So, I figured it'd be a good time to pu lish and see what others think and if any ideas couod be shared.

the idea is for you to be able to have a number of distinct strategies.

  1. r&d dig
  2. keyhole mil
  3. hq pressure (nerve agent, pheromones, hemorrhage)
  4. big money
  5. etc.....

In most cases you want to get either personal workshop or professional contacts in you opening hand. From there follow the strategy the draws give you. Once I have a strategy out like Keyhole, I will usually stay there for as long as possible maybe swithing one time if I feel the corp is finding an answer.

One of the really great things about this deck has been playing the same person again. They play off how the last game went, but you play completely different...effecti ely crippling the corp for a bit.

Believe it or not this deck has been pretty consistant. Only uad one game where it really felt stuck in the mud. It also seems to really shine against Jinteki. Ive only l8st one time against a Jinteki deck and that was from taking too much net damagem then realizing as im gathering my cards I had a Deus x on the table....idk I was tired or something lol.

My most recent edit was atman and data suckers. it was the hardest edit because it gives me a whole new play style but does put me at 56 or 57 cards. I have also a number 8f other programs but these seemed to flow together the most seamlessly.

Comments and questions much appreciated!

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