SnoopEmp:N/A 1st place at The Gaming Goat, 7-19-14

chill84 755

combines the well-known Snoop+Neural EMP combo with some never advance bullshit.

The snoops are there to help you know how much to trace for when you invasion of privacy, and make sure you get at least one token when you rez one.

Basically get a snoop and some bullshit then make them run it a bunch of times. Also bring a pair of binoculars and use them to stare your opponent down each time they run through snoop.

Next level mind games.


FAQ:

Q: How do I rez all of this over-priced, ineffective ICE and still have money to pay for all of these shitty traces?

A: You are obviously just new to playing NBN, once you get better at the faction, you will learn to draw multiple sweeps weeks in the first few turns. Once you do that, your money problems will be solved.

Q: Snoop + Neural EMP isn't really a combo, you know your opponent can just draw up to 4 every turn right?

A: Yes, but a good NBN player wouldn't allow his opponent to draw cards.

Q: There is only 4 ICE in this deck that non-conditionally ends the run, how do I stop the runner from doing literally anything that they want any time they want to?

A: If you are having problems keeping the runner from attack ing you, you simply aren't mind-gaming hard enough. Be sure to raise your eyebrow and ask: Are you sure you really want to do that? after everything the runner does.

8 comments
19 Jul 2014 rediknight

Multiple Lols were had

20 Jul 2014 Argamas

The fact that he's 7 feet and 300 pounds also helps.

"Sure, I won't draw, I'll click for credits"

22 Jul 2014 Diegofsv

Ok, this is just the best description and best NBN deck I read in a while. Awesome!

22 Jul 2014 JWHamner

Have you thought of trading your Snares for Psychic Field? Only costs 1 influence and might give you a better shot at kills since it can take their whole hand.

22 Jul 2014 chill84

I did not consider psychic field, but I did consider shock. I wanted something that hits out of rnd, since there are multiple ways to set-up flatlines (by necessity, because the deck is horrible) I found myself waiting for runners to dip a little low on cards before being able to flatline them with some hilarious combo.

Since a careful runner is drawing up every turn to not die to snare, the 4-click-dick-slap when they are trying to win out of rnd really helps.

Closed accounts would definitely help, as would a third snare. I'd probably drop a caduceus for a third snare and consider changing a melange into a closed accounts, the eli could also be roto turret if you keep your dracos out of parasite range.

I would have to mess with it more, but invasion of privacy and the confused looks on your opponents faces when you rez snoop are the best things about this deck.

23 Jul 2014 Nushura

The description of this deck is the best one. I will remember to bring my best Jinteki smile (tm) when playing this ;)

24 Jul 2014 chill84

Invasion of privacy allows you to choose and discard events and resources, snoop tokens allow you to hit anything (you usually get a snoop token if you rez a snoop) Neural EMP is a random discard obviously.

Snoop reveals the runners hand to you when they run it, if they break it or not, it's an on encounter ability so you get to see the types of cards they have in hand, this will let you know if it is worth using invasion of privacy or not.

Invasion of privacy you only use on turn one after hedge fund to ruin an opponent, or after you have snooped their hand and know you will hit something (there are situations you would do it blindly, but that's not important for our purposes).

If you snoop an opponent and get a counter, and see that their hand is program event event resource, on your turn you can invasion of privacy for 3, their hand becomes program -- -- --, you can snoop the program with a counter, and use your last click to flatline them with neural emp.

Snoop is basically house of knives for NBN, you just pay for it, which is why you have 3 sweeps weeks and 3 melange mining corps, you have a bunch of credit draining stuff like NAPD and sansan city grid, if you have the right cards for a combo you can just put 1 snoop on a remote, and install sansans, napds, snares, whatever behind it every turn to put the runner into a position where you can kill him or win with an astrotrain.

24 Jul 2014 chill84

Edit: The Above is just some clarifications for questions about how this stupid deck actually does anything asked on a forum.