GRNDL: The Monster Unleashed

WardOfTheWoods 710

Typical GRNDL deck, high rez cost ICE mixed in with some program destruction and classic Scorched combo. Late game, the money will never stop coming in thanks to the Refinery, and after a while some of those advanceable ICE will just be too high for the Runner to get through without building up heavy econ for a couple turns. Meanwhile, you'll be scoring agendas left and right (if you haven't already vaporized them with Punitives and Scorch).

3 comments
30 Jul 2014 wswan

Because the agenda amounts per deck size are separated into 5 card chunks (45-49 cards is 20 or 21 points, 40-41 is 18 or 19), most people go to the highest amount of cards within that chunk to dilute the percentage of agenda cards within their deck. So, basically, a 45 card minimum deck is usually played at 49 cards and that's the most common amount. I'm not saying you need to cut cards, though. I think you should actually add stuff to get up to 54, as there's no real reason to just be sitting at 52. It's basically two free cards you can throw in without changing the deck in any way.

30 Jul 2014 Mollo

@wswan I'm gonna go the other way, and say it should be cut to 49 cards. At 54, you dilute the agenda density, but also the density of everything else. Unless you have a specific game plan that compensates for a larger deck, I'd stick with 49.

That said, I'd go with -1 Chimera: only good on remotes or a 2nd layer ICE, a good runner will just hit it every turn, force you to rez it and tax you 2 creds each round, which is contrary to keeping the big money you want for traces.

-1 Beanstalk Royalties: you should already be swimming in cash, so i don't think you'll miss 1

-1 False Lead since you'd only need 21 agenda points

other comments: i would go either 2x Government Contracts or 2x The Cleaners for consistency, depending on if your primary strategy is score or kill. I lean towards Government Contracts

maybe drop a Shipment from Kaguya for another ICE

30 Jul 2014 wswan

@y3ol Yeah, i mean, I never make decks bigger than 49 cards, but I didn't wanna tell the guy how to play, really. I just wanted to explain that it's generally smarter to be at 49, 54, 59 etc. versus a random number in the middle.