Trying to build a deck around disposable icebreakers. Exile felt like the best runner for the situation.
What about a Gorman Drip or maybe Lemuria Codecracker (just in case the Corp is planting a trap for you in a remote late-game) to fill out the influence limit?
Just realized, heh...kind of a problem to decide what to remove for that last inf. point. You have a lot of good stuff here, and roughly 80% or more of it is untouchable in the current concept.
I really wanted to fill the influence, but didn't wanna remove anything. But thanks for the feedback! :)
Are you sure you want to delete this decklist?