Off the Grid Esa

pj20 1674

This is basically the Esa deck I've been playing for almost 2 years, just updated to Elevation. While there was obviously some big losses to rotation (Moshing + Labor Rights mainly), there was also some fun new cards. It also turns out this deck can be a monster against decks trying to kill you when you can get your handsize as high as you want/need it.

Main Changes from last meta

-1 Ashen, +1 Cupellation - after the first 20+ games I realized I never had a need for Ashen since you weren't pitching your whole deck to Moshing & you now have room for Buffer Drive. That left 2 influence that was much better spent on another win con. It was an impactful change in MANY games.

+2 Gourmand - the card is good and fun and most importantly CHEAP to install and resistent to purges. It can help delete some ice on a Finality run or allow you to steal an SDS without getting blown out. Getting a draw is also a welcome bonus

+1 Shred, +1 Charm Offensive - these were the elevation cards I tested that stayed in the deck. Shred was a backup plan if I had to run a remote and didn't have enough dolls or money to accomplish that. Sabotaging the cards randomly and revealing them is extremely cool too when it fires. I played exactly 0 on the day, but it was impactful in the situations I needed it in testing. Charm Offensive was also some sweet tech for either deleting big ice or a Phat that I didn't want to actually run. Since you're poking archives enough, you can safely see what gets pitched before you commit. Pretty fun card.

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