Mutating Bioroids 2.3

Ulkrond 2031

Credit to x3r0h0ur

5 comments
8 Sep 2014 x3r0h0ur

I like the changes, I'd like to see interns and all 3 archived memories, since you'll be getting more use out of howler that I was out of next/quandary. AM works a dream in this deck for getting back BER/OAI, and in your case, toybox and howler, even ELP. Not quite sure where it slots, but I think it can be quite strong. Let me know how it plays, I'm interested to see what my deck is mutating into :P

8 Sep 2014 x3r0h0ur

oh actually howler trashes after it hits, you wouldn't be able to mutate it unless they broke it with an AI.

8 Sep 2014 iMarco

How about Levy University in this type of deck?

9 Sep 2014 Ulkrond

Using the subroutine on Howler is Optional. So unless you have a large surprise in hand, you can rez and fire and keep in play so you can mutate later.

25 Nov 2014 Ulkrond

The deck fails scrapping this project. The foundry and Mutate do not work well together.