Human After All

yithian 188

Human After All uses a Prepaid VoicePAD economy (Dirty Laundry, Lucky Find and Sure Gamble (obviously)) but is otherwise kind of a return to the classics for Anarch.

The ICEbreaker suite are the standard, super-efficient Anarch 'breakers, Datasuckers and Parasites. Medium and Nerve Agent are used to pressure the crap out of central servers and encourage the corp to install any cards they want to protect. After all, you're Whizzard: Master Gamer, so simply touching an asset is almost always enough to trash it.

The Prepaid VoicePADs are also there to make better use of a few powerful Events: Inside Job, Demolition Run and Scrubbed.

  • Inside Job is brutal. Snipe lightly protected remote servers, or rack up Medium/Nerve Agent virus counters by bypassing big ICE that you can't yet break in front of R&D/HQ.

  • Demolition Run is worth playing if you have even a couple counters on Medium or Nerve Agent. Trashing three cards is nothing to scoff at, especially if it's been discounted by Prepaid VoicePADs. This is probably best used as a disruption technique against HQ (trashing fast-advance tricks can be devastating to decks that rely on them), but don't be afraid to use it to dig in R&D.

  • Scrubbed is here to help save Datasucker counters and get rid of corp currents. They could be swapped for extra copies of Demolition Run, Knight or Grimoire.

Starting hands worth keeping involve economy cards and a Prepaid VoicePAD -- you want those out as early as possible to fully exploit them. Just don't get tunnel vision trying to get them all out.

3 comments
10 Sep 2014 StitchInTime

I really like your deck, as it's clean and efficient, but where is the card draw? Prepaid economy works so well in Shaper because of the Diesel and QT. You have zero drawing power in this deck though, which will be a massive hit to your tempo I feel.

10 Sep 2014 yithian

One of the nice things about using the Anarch breakers is that once they're installed, you don't need a lot of credits to make a run. Plus you can chew through the corp's ICE with Parasite/Datasucker.

An earlier variant I tried used Wyldside for card draw. It's another thing you can put in place of Scrubbed if you find you need the card draw.

Honestly, once Inject is released, it's probably going to be the draw "engine" for this deck: Play Inject for free, get a couple credits maybe, get an economy event probably and if I can find room for Retrieval Run, then even better :)

10 Sep 2014 jawohl

First of all, I was really happy to see PPvP in Anarch. I have been struggling to make it work for a long time and came to quite disappointing conclusion.

Anarchs have problems with consistency. Adding PPvP's does not solve anarchs their biggest problem which is.. consistency. Therefore, I am afraid that this kind of deck will not become top tier, yet. Nowadays, just think of it, most PPvP decks are Kate. 2cr install vs 1cr install makes a difference and shapers have insane draw power. This is why the best archetype with PPvP is Kate Mac. Nevertheless, it is fun to play decks that are not that popular and this is why I am also testing Prepaid Whizzard.

Straight to the point now – Having Levy with no drawing power is a misunderstanding. The only matchup you will get to use it is vs Personal Evolution – maybe it’s meta call, I don’t know. Anyways, StitchInTime was right, there is no card draw boost to get your prepaids quickly.

Adding Wyldside and Aesop will simply make this deck another combo dependant and playing Lucky Find when down to 3clicks because of Wyldside is.. too slow. These days corps are just super fast, and runners have to keep up the pace. Not sure If you have seen this vid, but it shows exactly what I was trying to say - www.youtube.com