Picture the scene; you're at a Netrunner tournament. It's loud, you're maybe a tad nervous, some of the people here seem like GAMEDRAGON™ Pro tier players. Let me give you a little something-something that'll help level the playing field...
Some incredibly talented people will tell you how cool and busted Fast Advance Nebula is. They might be right, but those decks want you to carefully manage your hand and risk profile. That, is a lot of effort, what if it was easier? What if you could just offload all that thinking to your opponent while you just play what shows up in HQ?
Make your opponent play a technically correct game, make them do credit maths, make them think about the risks.. they're going to sway to our rhythm not the other way around.
When someone sits down across from Nebula, they don't know what they're up against. At least right now I'd wager they're probably thinking pure Fast Advance. Maybe there's a little nagging though that you might be Measuring Your Response. Maybe they wonder why your sleeves have Snares on. The important thing is their wheels are almost certainly already spinning. Point. Us.
See now here's the thing, this is not-so-secretly still a Fast Advance deck. There are just enough pieces to win that way and we definitely want to threaten that, but it's the B-side.
Still we want to open the same way as a Fast Advance deck, so ICE up centrals, almost-never make a remote, make some money and welcome people into Gemilang Arena. Get some agendas out of hand and into the score area. Tell your opponent not to worry about that False Lead. You just needed another x/3.
The safest place for agendas is in the score area. Some ways to get them there:
Let me take you on a quick tour of the Danger Zone:
Touch-ups solves a lot of problems at the cost of needing to think a little about your opponent's deck composition. Being able to bypass the classic counter of Steelskin Scarring is well worth it. If in doubt, name event, and if it doesn't put them at <4 cards then you've only had to spend the one card and probably have some Mestnichestvo counters to show for it.
Making tags stick:
Sit back, relax, make some money, put some agendas in the score area, then kill the runner the moment they make a mistake.
Sometimes your hand will get overloaded with things, some heuristics:
The main counter to this style of deck is to pack your efficient breakers and multi-access, maybe a Cupellation or two. Sabotage can also be effective since it's likely to mess with both plans and over-tax Spin Doctors.
To protect yourself from the kill, real or virtual hand size via Marrow, T400, Lat, Lilypad, or Stoneship is your best bet. Tag dodging via No Free Lunch is OK, but not ideal.
I hope you enjoy flatlining some runners as much as I do <3
4 comments |
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10 May 2025
eden_online
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false lead is my favourite agenda!