AI Aggression - KateBrush

x3r0h0ur 8970

Another take on paintbrush decks, designed to save you clicks and cash.

Alpha and omega ensure you need only paint the ice in the middle, saves you clicks.

Overmind should be played early and used sparingly, to save for when the Alpha and Omega sandwich is ready. Overmind can break the ice in the middle positions until paintbrush is out, which then paints it to either sentry or code gate, depending on which other breaker you find (Garrote or Gordian blade), with a preference towards gordian blade, explained in the next block. Omega benefits from finding the MU cards early, so if you draw your deck backwards from how you want, you still benefit, they're not dead cards early basically.

If you can paint down a server with code gate, blade maintains its strength, potentially saving you lots of cash over using omega. I think gordian is the best breaker to have so long as you can account for a destroyer that isn't on the ends. With test run as your fail safe, its not such a big deal to have it trashed.

Scavenge works with test run to cheat out your big boys, and if you install garrote using the test run scavenge trick early, you can scavenge away garrote to install alpha or omega at 0 further investment. It also helps you reset overmind after you've burned up all his counters, and maybe added some MU in the mean time!

Siphon with SoT and lots of levy's means you can siphon until your opponent jumps over the table and stabs you to death. SoT plays well with the missing bits and pieces of the test run -> scavenge combo, as well as Maker's eye. Early siphons can be the key to winning, so you're looking for overmind or a cheap omega to get you in early and keep hammering.

To play this, draw super heavy, mod out the big items, hopefully starting with omega and working to alpha, as well as getting mopus out asap. Test run and scavenge the added bits. Garrote is probably better vs Jinteki, where gordian blade is best against the rest, both when paintbrush is out. Don't be afraid to draw a lot and find siphons, since you have 2 accesses into Levy to reset and find more. Once HQ is iced up, start pounding R&D with Maker's Eye. Siphon all day long.

-3 mopus + 3 kati jones?

-3 clone chip +3 dirty laundry/ daily casts?

-3 clone ship +3 akamatsu looks to be better.

needs a fracter for wraparound too hrmm

7 comments
8 Apr 2014 x3r0h0ur

Is kati jones as a 3 of maybe better than 3 magnum opus, to keep overmind powerful?

8 Apr 2014 partialcharge

This is interesting. At first glance, Paintbrush looks to me like it plays best in a deck with 1-2 Superbreakers (Torch, Bladeasaurus maybe) and uses the extra mem and card space to support that combo. Can I ask what led you to such a diverse breaker suite?

Also I second x3r0 on swapping Kati in for Mopus, both for the suggested reason and also because Paintbrush decks need clicks, and Kati is more click efficient in the long run. Higher tag risk though, of course.

8 Apr 2014 x3r0h0ur

I commented on my own deck :P

I'm thinking more and more about this, and I'm looking at 3 cyber solutions, no clones or akamatsus, and kati for economy. The problem then is that it needs more "fast economy"

The idea of the build is to spread your pressure over multiple servers, and few cards do that better than AI breakers. As it happens A&O do that quite well, and semi efficiently. The problem with AI's is that they're either expensive, or click heavy. I also noticed wraparound will be the death of this deck. I'm going back to the drawing board for a bit, but I think this has some real interesting potential.

8 Apr 2014 x3r0h0ur

The problem I have with kati is that this is supposed to just tag float all day with siphons...I'm wondering if overmind is any better than crypsis in this build...

8 Apr 2014 partialcharge

Oh, so you did! ;p

I totally feel you on the pressure that AI keeps on multiple servers. I guess my question then is, why Paintbrush? Just to fill in the gaps?

I look at Paintbrush and I think "Pick a central and cram MAXIMUM cards that hammer that central into this deck, then use Paintbrush to make it indefensible."

But generally speaking I find PB a super compelling card so I want to get some other opinions.

8 Apr 2014 x3r0h0ur

Its a 1 of so that if you happen to find it or can summon it, it works with the maintain strength feature of gordian blade. If you can face-up ice using alpha and omega and overmind, you can also paint it to a more efficient subtype, especially if you've got reason to already boost gordian.

Instead of basing the strategy around it, I'm trying to augment a strategy with it. It's a support program rather than a program that turns on a strategy. Also, helps to stay attacking when overmind is out of counters, but ice is rezzed. Basically you don't want to be shut out of anything as long as you have money, and with opus and siphons coming out your ears, you should always have money. Paintbrush hedges against having the breaker or cash to get in.

I'm trying to get maximum effect out of cards like scavenge and test run, and overmind is opening up multiple avenues in that regard. Big cover-all and efficient breakers combo well. I wonder if maybe exile is the right way to go here, with all the scavenging and test running...

8 Apr 2014 partialcharge

Cool, thanks for the explanation!