Plotting Corner

YsengrinSC 1437

A lot of this deck is up for being swapped, but I've been surprised at how well this deck can work. Most cards create pressure with very little econ, and they need to protect most servers. Hemorrhage has done a lot of work even only getting three cards out of their hand kills a lot of combos and makes agenda's a lot easier to score.

Paper tripping resets the board so the Joshua B and DLR can stick around long enough to have an impact again. I'd love to fit scrubber in here, but with the amount of tags it seems rough.

2 comments
10 Aug 2014 Oneiro

Actually i don't get how paper tripping should help you keeping JB and DLR? You get joshuas tag at the end of your turn, so the corp will have at least one turn to get rid of joshua or DLR before you can remove those tags. Furthermore you need to have your single copy of paper tripping in your hand at this point and at least four credits to use it. The only use i can see you getting out of this, is to remove tags in case you face an opponent who relies on psychographics and/ or midseasons.

10 Aug 2014 YsengrinSC

So it's mostly there to deal with Midseason. However the idea was that the corp at some point trashes JB and DLR, but you have one or the other in hand. It's not usually worth getting playing just to have the corp trash them immediately, so Paper Tripping wipes out the tags, letting you put them down and use them when it helps you.