Program: Virus • Install: 3 • Memory: 1 • Influence: 4

When you install this program, place 2 virus counters on it.

Whenever you make a successful run on a central server, you may remove 1 hosted virus counter to swap 1 piece of ice protecting that server with another installed piece of ice. Use this ability only once per turn.

Shaper • Krembler & Zoe Cohen Uprising 86
Cordyceps
Program: Icebreaker - Decoder • Install: 2 • Memory: 1 • Strength: 2 • Influence: 3

Interface → 0[credit]: Break 1 code gate subroutine. Use this ability only if this program was installed this turn.

Interface → 2[credit]: Break up to 2 code gate subroutines.

1[credit]: +1 strength.

Find truth not in the observation, but in the demonstration.
Shaper • Patrick Burk Uprising 87
Euler
Program: Stealth • Install: 1 • Memory: 1 • Influence: 2

1[recurring credit]

You can spend hosted credits to use hardware and programs.

“Invisibility made it possible to get them, but it made it impossible to enjoy them when they are got.”
—H.G. Wells, The Invisible Man
Shaper • Krembler Uprising 88
Mantle
Program: Icebreaker - Decoder - Fracter • Install: 3 • Memory: 1 • Strength: 2 • Influence: 2

Interface → 1[credit]: Break 1 barrier subroutine. Use this ability only if this program was installed this turn.

Interface → 1[credit]: Break 1 code gate subroutine.

1[credit]: +3 strength. Use this ability only by spending a credit from a stealth card.

Look at the problem from a different angle.
Shaper • Kevin Tame Uprising 89
Penrose
Program • Install: 0 • Memory: 2 • Influence: 3

2[credit], [trash]: Search your stack for 1 program. Install it. (Shuffle your stack after searching it.)

Consider this: the most notorious tool in cyberterrorism is one that, in isolation, does nothing.
Shaper • Chiara Biancheri Uprising 90
Self-modifying Code
Resource: Connection - Virtual • Install: 2 • Influence: 2

+1[link]

Whenever you install a non-AI icebreaker, that icebreaker gets +2 strength for the remainder of the turn.

He’s nice enough, but not when there are 5,187 of him.
Shaper • Owen Sinodov Uprising 91
Cybertrooper Talut
Resource: Location - Seedy • Install: 1 • Influence: 4

[click]: Host 1 program or piece of hardware from your grip faceup on this resource.

1[credit]: Install 1 hosted card. The first card you install this way during each of your turns costs 1[credit] less to install for each unique ({unique}) connection resource you have installed.

Designed by 2018 Eternal Champion Oguz Han Asnaz
Shaper • Matt Zeilinger Uprising 92
Pauleʼs Café
Hardware • Install: 3 • Influence: 1

The first time each turn 1 or more cards are trashed from your grip or stack, you may add 1 of those cards to the bottom of your stack.

Remove this hardware from the game: Add 1 card from your heap to the top of your stack.

“Future me needs those 60 petabytes of cat vids.”
—Princess Space Kitten
Neutral • Elizaveta Sokolova Uprising 93
Buffer Drive
Resource • Install: 3 • Influence: 0

When you install this resource, load 8[credit] onto it. When it is empty, trash it.

When your turn begins, take 2[credit] from this resource.

To strike another blow to the corporatocracy tomorrow night, don’t forget to like and subscribe!
Neutral • Olie Boldador Uprising 94
Daily Casts

DreamNet

Resource: Virtual • Install: 3 • Influence: 0

The first time each turn you make a successful run, draw 1 card. If your identity is digital or you have at least 2[link], also gain 1[credit].

Did I dream that dance through virtual space, or does that program now dream of flesh?
Neutral • Janet Bruesselbach Uprising 95
DreamNet
Agenda • 3/1

When you score this agenda, if there is another copy of Megaprix Qualifier in either playerʼs score area, place 1 agenda counter on this agenda.

While this agenda has a hosted agenda counter, it is worth 1 more agenda point.

“Win Hard or Lose Hard. All that matters is they’re talking about you and not the competition.”
—Tan “Nitro” Nyugen, Toretto-Extreme Team Manager
Haas-Bioroid • Krembler Uprising 96
Megaprix Qualifier
Agenda: Research • 5/3

[interrupt] → When this agenda would be added to the Runnerʼs score area from anywhere except Archives, instead it is added to their score area with 4 hosted agenda counters.

While this agenda is in the Runnerʼs score area with 1 or more hosted agenda counters, it is worth 0 agenda points and gains “When the Runnerʼs turn begins, remove 1 hosted agenda counter.“

Haas-Bioroid • Patrick Burk Uprising 97
Project Vacheron
Asset: Bioroid • Rez: 3 • Trash: 4 • Influence: 3

[click], [trash]: Gain [click][click].

The Coordinator is always calm, always smiling, and always tolerant. A worker who knows his skills, knows his role, and knows his place. No master need look into his plastic eyes and fear the flames of revolution, or quake at a forgotten class reaching for self-expression.
…but who ordered him to wear that hat?
Haas-Bioroid • Olie Boldador Uprising 98
Bass CH1R180G4
Asset: Ambush • Rez: 0 • Trash: 0 • Influence: 2

You can advance this asset.

When the Runner accesses this asset while it is installed, you may pay 3[credit] to do X core damage. X is equal to the number of hosted advancement counters.

You are being made sane.
-u are bei-g mad- sa-e
Y-u ar- be-n-d-
-u -r-?
Haas-Bioroid • Krembler Uprising 99
Cerebral Overwriter
Asset: Industrial • Rez: 2 • Trash: 3 • Influence: 3

[click]: Install 1 card from HQ, ignoring all costs. Use this ability only once per turn.

When the Runner trashes this asset, you may install 1 card from HQ, ignoring all costs. You cannot install that card in the root of this server.

A staccato of laser pulses fuses the vapor to solid form. The embryonic part accretes metal layer by layer.
Haas-Bioroid • NtscapeNavigator Uprising 100
Vaporframe Fabricator
Ice: Sentry • Rez: 3 • Strength: 3 • Influence: 2

[subroutine] You may add 1 card from Archives to HQ.

[subroutine] You may install 1 card from Archives or HQ, ignoring all costs.

Each generation of design assistants makes a sysop’s job easier. They need only speak and it will be so.
Haas-Bioroid • Krembler Uprising 101
Drafter

Týr

Ice: Sentry - Bioroid - AP - Destroyer • Rez: 10 • Strength: 7 • Influence: 5

Lose [click]: Break 1 subroutine on this ice. The Corp gets +1 allotted [click] for their next turn. Only the Runner can use this ability.

[subroutine] Do 2 core damage.

[subroutine] Trash 1 installed Runner card. Gain 3[credit].

[subroutine] End the run.

The valiant do not hesitate.
Haas-Bioroid • Liiga Smilshkalne Uprising 102
Týr
Operation: Lockdown • Cost: 0 • Trash: 4 • Influence: 3

Play only if there is no active lockdown. This operation is not trashed until your next turn begins.

Each piece of ice gets +2 strength.

The Runner cannot use non-icebreaker cards to break subroutines.

“Uh oh, Keiko! Looks like we’ve pulled aggro!”
Haas-Bioroid • NtscapeNavigator Uprising 103
NEXT Activation Command
Operation: Gray Ops • Cost: 1 • Influence: 2

Play only if the Runner made a successful run during their last turn.

Trace[7]. If successful, remove 1 installed chip or virtual card from the game.

The Net is the consensual hallucination of the world’s electronic architecture. Our electronic architecture. Don’t get mad when the Runners succeed—change the rules.
Haas-Bioroid • Zoe Cohen Uprising 104
Scapenet
Upgrade: Region • Rez: 1 • Trash: 4 • Influence: 2

Remote server only.

The first time each turn you install a card in the root of this server, gain 2[credit] or draw 1 card.

Limit 1 region per server.

The oldest of Heinlein’s domes, the self-proclaimed heart of Lunar culture.
Haas-Bioroid • Zoe Cohen Uprising 105
Tranquility Home Grid

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